# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # set(FILES Source/AtomSampleComponent.cpp Source/AtomSampleComponent.h Source/AtomSampleViewerOptions.h Source/AtomSampleViewerSystemComponent.cpp Source/AtomSampleViewerSystemComponent.h Source/AtomSampleViewerRequestBus.h Source/SampleComponentManager.cpp Source/SampleComponentManager.h Source/SampleComponentManagerBus.h Source/SampleComponentConfig.cpp Source/SampleComponentConfig.h Source/Automation/AssetStatusTracker.cpp Source/Automation/AssetStatusTracker.h Source/Automation/ImageComparisonConfig.h Source/Automation/ImageComparisonConfig.cpp Source/Automation/PrecommitWizardSettings.h Source/Automation/ScriptableImGui.cpp Source/Automation/ScriptableImGui.h Source/Automation/ScriptManager.cpp Source/Automation/ScriptManager.h Source/Automation/ScriptRepeaterBus.h Source/Automation/ScriptRunnerBus.h Source/Automation/ScriptReporter.cpp Source/Automation/ScriptReporter.h Source/RHI/AlphaToCoverageExampleComponent.cpp Source/RHI/AlphaToCoverageExampleComponent.h Source/RHI/AsyncComputeExampleComponent.h Source/RHI/AsyncComputeExampleComponent.cpp Source/RHI/BasicRHIComponent.cpp Source/RHI/BasicRHIComponent.h Source/RHI/BindlessPrototypeExampleComponent.h Source/RHI/BindlessPrototypeExampleComponent.cpp Source/RHI/ComputeExampleComponent.cpp Source/RHI/ComputeExampleComponent.h Source/RHI/CopyQueueComponent.cpp Source/RHI/CopyQueueComponent.h Source/RHI/DualSourceBlendingComponent.cpp Source/RHI/DualSourceBlendingComponent.h Source/RHI/IndirectRenderingExampleComponent.cpp Source/RHI/IndirectRenderingExampleComponent.h Source/RHI/InputAssemblyExampleComponent.cpp Source/RHI/InputAssemblyExampleComponent.h Source/RHI/MRTExampleComponent.h Source/RHI/MRTExampleComponent.cpp Source/RHI/MSAAExampleComponent.h Source/RHI/MSAAExampleComponent.cpp Source/RHI/MultiGPUExampleComponent.cpp Source/RHI/MultiGPUExampleComponent.h Source/RHI/MultiThreadComponent.cpp Source/RHI/MultiThreadComponent.h Source/RHI/MultipleViewsComponent.cpp Source/RHI/MultipleViewsComponent.h Source/RHI/MultiViewportSwapchainComponent.cpp Source/RHI/MultiViewportSwapchainComponent.h Source/RHI/QueryExampleComponent.h Source/RHI/QueryExampleComponent.cpp Source/RHI/StencilExampleComponent.cpp Source/RHI/StencilExampleComponent.h Source/RHI/SwapchainExampleComponent.cpp Source/RHI/SwapchainExampleComponent.h Source/RHI/SphericalHarmonicsExampleComponent.cpp Source/RHI/SphericalHarmonicsExampleComponent.h Source/RHI/SubpassExampleComponent.cpp Source/RHI/SubpassExampleComponent.h Source/RHI/Texture3dExampleComponent.cpp Source/RHI/Texture3dExampleComponent.h Source/RHI/TextureArrayExampleComponent.cpp Source/RHI/TextureArrayExampleComponent.h Source/RHI/TextureExampleComponent.cpp Source/RHI/TextureExampleComponent.h Source/RHI/TextureMapExampleComponent.cpp Source/RHI/TextureMapExampleComponent.h Source/RHI/TriangleExampleComponent.cpp Source/RHI/TriangleExampleComponent.h Source/RHI/TrianglesConstantBufferExampleComponent.h Source/RHI/TrianglesConstantBufferExampleComponent.cpp Source/RHI/RayTracingExampleComponent.cpp Source/RHI/RayTracingExampleComponent.h Source/RHI/MatrixAlignmentTestExampleComponent.cpp Source/RHI/MatrixAlignmentTestExampleComponent.h Source/RHI/XRExampleComponent.cpp Source/RHI/XRExampleComponent.h Source/RHI/VariableRateShadingExampleComponent.cpp Source/RHI/VariableRateShadingExampleComponent.h Source/Performance/HighInstanceExampleComponent.cpp Source/Performance/HighInstanceExampleComponent.h Source/Performance/100KDrawable_SingleView_ExampleComponent.cpp Source/Performance/100KDrawable_SingleView_ExampleComponent.h Source/Performance/100KDraw_10KDrawable_MultiView_ExampleComponent.cpp Source/Performance/100KDraw_10KDrawable_MultiView_ExampleComponent.h Source/AreaLightExampleComponent.cpp Source/AreaLightExampleComponent.h Source/AssetLoadTestComponent.cpp Source/AssetLoadTestComponent.h Source/AuxGeomExampleComponent.cpp Source/AuxGeomExampleComponent.h Source/AuxGeomSharedDrawFunctions.cpp Source/AuxGeomSharedDrawFunctions.h Source/BakedShaderVariantExampleComponent.h Source/BakedShaderVariantExampleComponent.cpp Source/SponzaBenchmarkComponent.cpp Source/SponzaBenchmarkComponent.h Source/BloomExampleComponent.cpp Source/BloomExampleComponent.h Source/CheckerboardExampleComponent.h Source/CheckerboardExampleComponent.cpp Source/CommonSampleComponentBase.cpp Source/CommonSampleComponentBase.h Source/CullingAndLodExampleComponent.cpp Source/CullingAndLodExampleComponent.h Source/DecalExampleComponent.cpp Source/DecalExampleComponent.h Source/DecalContainer.cpp Source/DecalContainer.h Source/DepthOfFieldExampleComponent.h Source/DepthOfFieldExampleComponent.cpp Source/DiffuseGIExampleComponent.cpp Source/DiffuseGIExampleComponent.h Source/DynamicDrawExampleComponent.h Source/DynamicDrawExampleComponent.cpp Source/DynamicMaterialTestComponent.cpp Source/DynamicMaterialTestComponent.h Source/EntityLatticeTestComponent.cpp Source/EntityLatticeTestComponent.h Source/EntityUtilityFunctions.cpp Source/EntityUtilityFunctions.h Source/ExposureExampleComponent.cpp Source/ExposureExampleComponent.h Source/EyeMaterialExampleComponent.h Source/EyeMaterialExampleComponent.cpp Source/LightCullingExampleComponent.cpp Source/LightCullingExampleComponent.h Source/MeshExampleComponent.cpp Source/MeshExampleComponent.h Source/MSAA_RPI_ExampleComponent.cpp Source/MSAA_RPI_ExampleComponent.h Source/MultiGPURPIExampleComponent.cpp Source/MultiGPURPIExampleComponent.h Source/MultiRenderPipelineExampleComponent.cpp Source/MultiRenderPipelineExampleComponent.h Source/MultiSceneExampleComponent.cpp Source/MultiSceneExampleComponent.h Source/MultiViewSingleSceneAuxGeomExampleComponent.cpp Source/MultiViewSingleSceneAuxGeomExampleComponent.h Source/ParallaxMappingExampleComponent.cpp Source/ParallaxMappingExampleComponent.h Source/Passes/RayTracingAmbientOcclusionPass.cpp Source/Passes/RayTracingAmbientOcclusionPass.h Source/ParallaxMappingExampleComponent.h Source/ProceduralSkinnedMesh.cpp Source/ProceduralSkinnedMesh.h Source/ProceduralSkinnedMeshUtils.cpp Source/ProceduralSkinnedMeshUtils.h Source/RayTracingVertexFormatExampleComponent.cpp Source/RayTracingVertexFormatExampleComponent.h Source/ReadbackExampleComponent.cpp Source/ReadbackExampleComponent.h Source/RenderTargetTextureExampleComponent.cpp Source/RenderTargetTextureExampleComponent.h Source/RootConstantsExampleComponent.h Source/RootConstantsExampleComponent.cpp Source/RayTracingIntersectionShaderExampleComponent.cpp Source/RayTracingIntersectionShaderExampleComponent.h Source/SceneReloadSoakTestComponent.cpp Source/SceneReloadSoakTestComponent.h Source/ShadowExampleComponent.cpp Source/ShadowExampleComponent.h Source/ShadowedSponzaExampleComponent.cpp Source/ShadowedSponzaExampleComponent.h Source/SkinnedMeshContainer.cpp Source/SkinnedMeshContainer.h Source/SkinnedMeshExampleComponent.cpp Source/SkinnedMeshExampleComponent.h Source/SsaoExampleComponent.cpp Source/SsaoExampleComponent.h Source/SSRExampleComponent.cpp Source/SSRExampleComponent.h Source/StreamingImageExampleComponent.cpp Source/StreamingImageExampleComponent.h Source/TonemappingExampleComponent.cpp Source/TonemappingExampleComponent.h Source/TransparencyExampleComponent.cpp Source/TransparencyExampleComponent.h Source/ShaderReloadTestComponent.cpp Source/ShaderReloadTestComponent.h Source/Subpass_RPI_ExampleComponent.cpp Source/Subpass_RPI_ExampleComponent.h Source/Utils/ImGuiAssetBrowser.cpp Source/Utils/ImGuiAssetBrowser.h Source/Utils/ImGuiHistogramQueue.cpp Source/Utils/ImGuiHistogramQueue.h Source/Utils/ImGuiMessageBox.cpp Source/Utils/ImGuiMessageBox.h Source/Utils/ImGuiSaveFilePath.cpp Source/Utils/ImGuiSaveFilePath.h Source/Utils/ImGuiSidebar.cpp Source/Utils/ImGuiSidebar.h Source/Utils/Utils.cpp Source/Utils/Utils.h Source/Utils/ImGuiProgressList.cpp Source/Utils/ImGuiProgressList.h Source/XRRPIExampleComponent.cpp Source/XRRPIExampleComponent.h )