/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace AtomSampleViewer { //! Tracks time values over multiple frames, computes the average, and draws a historgram. class ImGuiHistogramQueue { public: //! @param maxSamples the max number of samples that can be recorded in the queue and displayed in the histogram //! @param runningAverageSamples the number of samples to use for calculating running average hash-marks that are overlaid on the histogram //! @param numericDisplayUpdateDelay the number of seconds to delay between updates of the numeric display ImGuiHistogramQueue( AZStd::size_t maxSamples, AZStd::size_t runningAverageSamples, float numericDisplayUpdateDelay = 0.25f); struct WidgetSettings { bool m_reportInverse = false; //!< Use 1/average instead of average for displaying the numeric value const char* m_units = ""; }; void PushValue(float value); void Tick(float deltaTime, WidgetSettings settings); float GetDisplayedAverage() const { return m_displayedAverage; } float GetDisplayedMinimum() const { return m_displayedMinimum; } float GetDisplayedMaximum() const { return m_displayedMaximum; } private: float UpdateDisplayedValues(AZStd::size_t maxSampleCount, float& minValue, float& maxValue); AZStd::vector m_valueLog; AZStd::vector m_averageLog; const AZStd::size_t m_maxSamples; const AZStd::size_t m_runningAverageSamples; const float m_numericDisplayDelay; float m_timeSinceLastDisplayUpdate = 0.0f; int m_samplesSinceLastDisplayUpdate = 0; float m_displayedAverage = 0.0f; float m_displayedMinimum = 0.0f; float m_displayedMaximum = 0.0f; }; } // namespace AtomSampleViewer