/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ // This shader is not used for rendering. // The only purpose of this shader is to have a shader asset that can be used // at runtime to find the PassSrg required by most Passes. #include #include