{ "Type": "JsonSerialization", "Version": 1, "ClassName": "PassAsset", "ClassData": { "PassTemplate": { "Name": "SkyBoxSubpassExampleTemplate", "PassClass": "FullScreenTriangle", "Slots": [ { "Name": "LightingOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "RenderTarget", //"ScopeAttachmentStage": "ColorAttachmentOutput", "LoadStoreAction": { "LoadAction": "Load", "StoreAction": "Store" } }, { "Name": "SkyBoxDepth", "SlotType": "Input", "ScopeAttachmentUsage": "SubpassInput", "ScopeAttachmentStage": "FragmentShader", // Specifying the AspectFlags is very important // because we can only sample Depth or Stencil data but not both of them. "ImageViewDesc": { "AspectFlags": [ "Depth" ] }, "LoadStoreAction": { "LoadAction": "Load", "LoadActionStencil": "DontCare", // For efficiency, no need to Store the depth pixels after this subpass is done. "StoreAction": "DontCare", "StoreActionStencil": "DontCare" } } ], "PassData": { "$type": "FullscreenTrianglePassData", "ShaderAsset": { "FilePath": "Shaders/SubpassExample/SkyBoxSubpass.shader" }, "BindViewSrg": true } } } }