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- ----------------------------------------------------------------------------------------------------
- --
- -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
- -- its licensors.
- --
- -- For complete copyright and license terms please see the LICENSE at the root of this
- -- distribution (the "License"). All use of this software is governed by the License,
- -- or, if provided, by the license below or the license accompanying this file. Do not
- -- remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
- -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- --
- --
- ----------------------------------------------------------------------------------------------------
- g_shaderballModel = 'materialeditor/viewportmodels/shaderball.azmodel'
- g_cubeModel = 'materialeditor/viewportmodels/cube.azmodel'
- g_beveledCubeModel = 'materialeditor/viewportmodels/beveledcube.azmodel'
- g_modelWithoutLayerMask = 'objects/bunny.azmodel'
- g_modelWithLayerMask = 'objects/com_envi_me_wall-2x2_testcorner.azmodel'
- g_modelLucy = 'materialeditor/viewportmodels/lucy.azmodel'
- function GenerateMaterialScreenshot(imageComparisonThresholdLevel, materialName, options)
- if options == nil then options = {} end
- if not (type(options.model) == "string") then
- options.model = g_shaderballModel
- end
- if not (type(options.cameraPitch) == "number") then
- options.cameraPitch = 20
- end
- if not (type(options.cameraHeading) == "number") then
- options.cameraHeading = -30
- end
- if not (type(options.cameraDistance) == "number") then
- options.cameraDistance = 2.0
- end
- if not (type(options.cameraZ) == "number") then
- options.cameraZ = 0.0
- end
- if not (type(options.screenshotFilename) == "string") then
- options.screenshotFilename = materialName
- end
- Print("MODEL: " .. options.model)
- materialName = string.lower(materialName)
- SetImguiValue('Models/##Available', options.model)
- SetImguiValue('Materials/##Available', g_testMaterialsFolder .. materialName .. '.azmaterial')
- if (options.lighting ~= nil) then
- SetImguiValue('Lighting Preset##SampleBase/' .. options.lighting, true)
- else
- SetImguiValue('Lighting Preset##SampleBase/Neutral Urban (Alt)', true)
- end
- -- The sample resets the camera position after loading the model and we need to
- -- make sure that happens before moving the camera below
- IdleFrames(1)
-
- ArcBallCameraController_SetHeading(DegToRad(options.cameraHeading))
- ArcBallCameraController_SetPitch(DegToRad(-options.cameraPitch))
- ArcBallCameraController_SetDistance(options.cameraDistance)
- ArcBallCameraController_SetPan(Vector3(0.0, 0.0, options.cameraZ))
-
- -- Give some extra frames for the textures to finish streaming in.
- -- [GFX TODO][ATOM-4819] Hopefully at some point we can make this deterministic
- IdleFrames(10)
- options.screenshotFilename = string.lower(options.screenshotFilename)
- if type(options.uniqueSuffix) == "string" then
- filename = g_screenshotOutputFolder .. options.screenshotFilename .. '.' .. options.uniqueSuffix .. '.ppm'
- else
- filename = g_screenshotOutputFolder .. options.screenshotFilename .. '.ppm'
- end
-
- SelectImageComparisonToleranceLevel(imageComparisonThresholdLevel)
- CaptureScreenshot(filename)
- end
- OpenSample('RPI/Mesh')
- ResizeViewport(999, 999)
- ----------------------------------------------------------------------
- -- StandardPBR Materials...
- g_testMaterialsFolder = 'testdata/materials/standardpbrtestcases/'
- g_screenshotOutputFolder = ResolvePath('@user@/Scripts/Screenshots/StandardPBR/')
- Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder))
- GenerateMaterialScreenshot('Level B', '001_DefaultWhite')
- GenerateMaterialScreenshot('Level G', '002_BaseColorLerp')
- GenerateMaterialScreenshot('Level H', '002_BaseColorLinearLight')
- GenerateMaterialScreenshot('Level G', '002_BaseColorMultiply')
- GenerateMaterialScreenshot('Level E', '003_MetalMatte')
- GenerateMaterialScreenshot('Level F', '003_MetalPolished')
- GenerateMaterialScreenshot('Level E', '004_MetalMap')
- GenerateMaterialScreenshot('Level E', '005_RoughnessMap')
- GenerateMaterialScreenshot('Level E', '006_SpecularF0Map')
- GenerateMaterialScreenshot('Level C', '007_MultiscatteringCompensationOff')
- GenerateMaterialScreenshot('Level C', '007_MultiscatteringCompensationOn')
- GenerateMaterialScreenshot('Level H', '008_NormalMap')
- GenerateMaterialScreenshot('Level E', '008_NormalMap_Bevels')
- GenerateMaterialScreenshot('Level F', '009_Opacity_Blended', {lighting="Neutral Urban", model=g_beveledCubeModel})
- GenerateMaterialScreenshot('Level H', '009_Opacity_Cutout_PackedAlpha_DoubleSided', {lighting="Neutral Urban", model=g_beveledCubeModel})
- GenerateMaterialScreenshot('Level H', '009_Opacity_Cutout_SplitAlpha_DoubleSided', {lighting="Neutral Urban", model=g_beveledCubeModel})
- GenerateMaterialScreenshot('Level G', '009_Opacity_Cutout_SplitAlpha_SingleSided', {lighting="Neutral Urban", model=g_beveledCubeModel})
- GenerateMaterialScreenshot('Level G', '010_AmbientOcclusion')
- GenerateMaterialScreenshot('Level G', '011_Emissive')
- GenerateMaterialScreenshot('Level I', '012_Parallax_POM', {model=g_cubeModel, cameraHeading=-35.0, cameraPitch=35.0})
- GenerateMaterialScreenshot('Level I', '013_SpecularAA_Off', {lighting="Dark Test Lighting"})
- GenerateMaterialScreenshot('Level J', '013_SpecularAA_On', {lighting="Dark Test Lighting"})
- GenerateMaterialScreenshot('Level G', '014_ClearCoat', {lighting="Neutral Urban"})
- GenerateMaterialScreenshot('Level H', '014_ClearCoat_NormalMap', {lighting="Neutral Urban"})
- GenerateMaterialScreenshot('Level H', '014_ClearCoat_NormalMap_2ndUv', {lighting="Neutral Urban"})
- GenerateMaterialScreenshot('Level F', '014_ClearCoat_RoughnessMap', {lighting="Neutral Urban"})
- GenerateMaterialScreenshot('Level F', '015_SubsurfaceScattering', {lighting="Dark Test Lighting", cameraHeading = 45.0, cameraPitch=30.0, cameraDistance=1.5})
- GenerateMaterialScreenshot('Level D', '015_SubsurfaceScattering_Transmission', {lighting="Dark Test Lighting", cameraHeading = 45.0, cameraPitch=-30.0, cameraDistance=1.5})
- GenerateMaterialScreenshot('Level I', '100_UvTiling_AmbientOcclusion')
- GenerateMaterialScreenshot('Level I', '100_UvTiling_BaseColor')
- GenerateMaterialScreenshot('Level I', '100_UvTiling_Emissive')
- GenerateMaterialScreenshot('Level H', '100_UvTiling_Metallic')
- GenerateMaterialScreenshot('Level I', '100_UvTiling_Normal')
- GenerateMaterialScreenshot('Level G', '100_UvTiling_Normal_Dome_Rotate20', {model=g_cubeModel, lighting="Dark Test Lighting", cameraHeading=225.0})
- GenerateMaterialScreenshot('Level G', '100_UvTiling_Normal_Dome_Rotate90', {model=g_cubeModel, lighting="Dark Test Lighting", cameraHeading=225.0})
- GenerateMaterialScreenshot('Level G', '100_UvTiling_Normal_Dome_ScaleOnlyU', {model=g_cubeModel, lighting="Dark Test Lighting", cameraHeading=225.0})
- GenerateMaterialScreenshot('Level G', '100_UvTiling_Normal_Dome_ScaleOnlyV', {model=g_cubeModel, lighting="Dark Test Lighting", cameraHeading=225.0})
- GenerateMaterialScreenshot('Level G', '100_UvTiling_Normal_Dome_ScaleUniform', {model=g_cubeModel, lighting="Dark Test Lighting", cameraHeading=225.0})
- GenerateMaterialScreenshot('Level G', '100_UvTiling_Normal_Dome_TransformAll', {model=g_cubeModel, lighting="Dark Test Lighting", cameraHeading=225.0})
- GenerateMaterialScreenshot('Level M', '100_UvTiling_Opacity', { lighting="Neutral Urban" })
- GenerateMaterialScreenshot('Level L', '100_UvTiling_Parallax_A', { uniqueSuffix="Angle1", model=g_cubeModel, cameraHeading=35.0, cameraPitch=35.0 })
- GenerateMaterialScreenshot('Level M', '100_UvTiling_Parallax_A', { uniqueSuffix="Angle2", model=g_cubeModel, cameraHeading=125.0, cameraPitch=35.0 })
- GenerateMaterialScreenshot('Level L', '100_UvTiling_Parallax_B', { uniqueSuffix="Angle1", model=g_cubeModel, cameraHeading=0.0, cameraPitch=45.0 })
- GenerateMaterialScreenshot('Level L', '100_UvTiling_Parallax_B', { uniqueSuffix="Angle2", model=g_cubeModel, cameraHeading=90.0, cameraPitch=45.0 })
- GenerateMaterialScreenshot('Level H', '100_UvTiling_Roughness')
- GenerateMaterialScreenshot('Level F', '100_UvTiling_SpecularF0')
- GenerateMaterialScreenshot('Level E', '101_DetailMaps_LucyBaseNoDetailMaps', {model=g_modelLucy, cameraHeading=175.0, cameraPitch=5.0, cameraDistance=0.75, cameraZ=0.5})
- GenerateMaterialScreenshot('Level F', '102_DetailMaps_All', {model=g_modelLucy, cameraHeading=175.0, cameraPitch=5.0, cameraDistance=0.75, cameraZ=0.5})
- GenerateMaterialScreenshot('Level F', '103_DetailMaps_BaseColor', {model=g_modelLucy, cameraHeading=175.0, cameraPitch=5.0, cameraDistance=0.75, cameraZ=0.5})
- GenerateMaterialScreenshot('Level F', '103_DetailMaps_BaseColorWithMask', {model=g_modelLucy, cameraHeading=175.0, cameraPitch=5.0, cameraDistance=0.75, cameraZ=0.5})
- GenerateMaterialScreenshot('Level F', '104_DetailMaps_Normal', {model=g_modelLucy, cameraHeading=175.0, cameraPitch=5.0, cameraDistance=0.75, cameraZ=0.5})
- GenerateMaterialScreenshot('Level F', '104_DetailMaps_NormalWithMask', {model=g_modelLucy, cameraHeading=175.0, cameraPitch=5.0, cameraDistance=0.75, cameraZ=0.5})
- GenerateMaterialScreenshot('Level F', '105_DetailMaps_BlendMaskUsingDetailUVs', {model=g_modelLucy, cameraHeading=175.0, cameraPitch=5.0, cameraDistance=0.75, cameraZ=0.5})
- ----------------------------------------------------------------------
- -- StandardMultilayerPBR Materials...
- g_testMaterialsFolder = 'testdata/materials/standardmultilayerpbrtestcases/'
- g_screenshotOutputFolder = ResolvePath('@user@/Scripts/Screenshots/StandardMultilayerPBR/')
- Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder))
- GenerateMaterialScreenshot('Level I', '001_ManyFeatures', {model=g_cubeModel, cameraHeading=-125.0, cameraPitch=-16.0, cameraZ=0.12})
- GenerateMaterialScreenshot('Level I', '002_ParallaxPdo', {model=g_cubeModel, cameraHeading=15.0, cameraPitch=28.0, lighting="Goegap (Alt)"})
- GenerateMaterialScreenshot('Level G', '003_Debug_BlendMaskValues')
- GenerateMaterialScreenshot('Level F', '003_Debug_DepthMaps')
- GenerateMaterialScreenshot('Level I', '004_UseVertexColors', {model=g_modelWithLayerMask, cameraHeading=-135.0, cameraPitch=15.0, cameraZ=-0.3, cameraDistance=3.5})
- GenerateMaterialScreenshot('Level I', '004_UseVertexColors', {model=g_modelWithoutLayerMask, cameraHeading=145.0, cameraPitch=7.0, cameraZ=-0.1, cameraDistance=3.0, screenshotFilename="004_UseVertexColors_modelHasNoVertexColors"})
- ----------------------------------------------------------------------
- -- Skin Materials...
- g_testMaterialsFolder = 'testdata/materials/skintestcases/'
- g_screenshotOutputFolder = ResolvePath('@user@/Scripts/Screenshots/Skin/')
- Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder))
- -- We should eventually replace this with realistic skin test cases, these are just placeholders for regression testing
- GenerateMaterialScreenshot('Level D', '001_lucy_regression_test', {model=g_modelLucy, cameraHeading=-26.0, cameraPitch=15.0, cameraDistance=2.0, cameraZ=0.7})
- GenerateMaterialScreenshot('Level E', '002_wrinkle_regression_test', {model=g_modelWithLayerMask, cameraHeading=-135.0, cameraPitch=15.0, cameraZ=-0.3, cameraDistance=3.5})
- ----------------------------------------------------------------------
- -- MinimalPBR Materials...
- g_testMaterialsFolder = 'materials/minimalpbr/'
- g_screenshotOutputFolder = ResolvePath('@user@/Scripts/Screenshots/MinimalPBR/')
- Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder))
- GenerateMaterialScreenshot('Level B', 'MinimalPbr_Default')
- GenerateMaterialScreenshot('Level F', 'MinimalPbr_BlueMetal')
- GenerateMaterialScreenshot('Level D', 'MinimalPbr_RedDielectric')
- ----------------------------------------------------------------------
- -- AutoBrick Materials...
- g_screenshotOutputFolder = ResolvePath('@user@/Scripts/Screenshots/AutoBrick/')
- Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder))
- g_testMaterialsFolder = 'testdata/materials/autobrick/'
- GenerateMaterialScreenshot('Level C', 'Brick', {model=g_cubeModel})
- GenerateMaterialScreenshot('Level D', 'Tile', {model=g_cubeModel})
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