AtomSampleViewerApplication.h 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104
  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AtomSampleViewerRequestBus.h>
  10. #include <SampleComponentManagerBus.h>
  11. #include <AzCore/Component/Entity.h>
  12. #include <AzCore/Component/TickBus.h>
  13. #include <AzFramework/Asset/AssetSystemBus.h>
  14. #include <AzFramework/Application/Application.h>
  15. #include <AzFramework/Logging/LogFile.h>
  16. #include <AzCore/Debug/TraceMessageBus.h>
  17. namespace AtomSampleViewer
  18. {
  19. class AtomSampleViewerApplication final
  20. : public AzFramework::Application
  21. , public AzFramework::AssetSystemStatusBus::Handler
  22. , public AZ::Debug::TraceMessageBus::Handler
  23. , public AtomSampleViewerRequestsBus::Handler
  24. , public SampleComponentManagerNotificationBus::Handler
  25. {
  26. public:
  27. AZ_CLASS_ALLOCATOR(AtomSampleViewerApplication, AZ::SystemAllocator)
  28. AtomSampleViewerApplication();
  29. AtomSampleViewerApplication(int* argc, char*** argv);
  30. ~AtomSampleViewerApplication() override;
  31. void Destroy() override;
  32. int GetExitCode() const { return m_exitCode; }
  33. //////////////////////////////////////////////////////////////////////////
  34. // AZ::ComponentApplication
  35. AZ::ComponentTypeList GetRequiredSystemComponents() const override;
  36. //////////////////////////////////////////////////////////////////////////
  37. private:
  38. //////////////////////////////////////////////////////////////////////////
  39. // AzFramework::AssetSystemStatusBus::Handler
  40. void AssetSystemAvailable() override;
  41. bool ConnectAssetProcessor(AZStd::chrono::duration<float> timeout);
  42. void DisconnectAssetProcessor();
  43. void CompileCriticalAssets();
  44. void StartCommon(AZ::Entity* systemEntity) override;
  45. void Tick() override;
  46. //////////////////////////////////////////////////////////////////////////
  47. // AzFramework::ApplicationRequests::Bus
  48. void QueryApplicationType(AZ::ApplicationTypeQuery& appType) const override;
  49. //////////////////////////////////////////////////////////////////////////
  50. static const bool s_connectToAssetProcessor;
  51. void ReadTimeoutShutdown();
  52. void TickTimeoutShutdown();
  53. float m_secondsBeforeShutdown = 0.0f; // >0.0f If timeout shutdown is enabled, this will count down the time until quit() is called.
  54. //////////////////////////// Logging section /////////////////////////////
  55. // TraceMessageBus ...
  56. bool OnOutput(const char* window, const char* message) override;
  57. // AtomSampleViewerRequestBus ...
  58. void SetExitCode(int exitCode) override { m_exitCode = exitCode; }
  59. // SampleComponentManagerNotificationBus ...
  60. void OnSampleManagerActivated() override;
  61. // AzFramework::Application ...
  62. void CreateStaticModules(AZStd::vector<AZ::Module*>& outModules) override;
  63. void WriteStartupLog();
  64. void ReadAutomatedTestOptions();
  65. struct LogMessage
  66. {
  67. AZStd::string window;
  68. AZStd::string message;
  69. };
  70. AZStd::unique_ptr<AZStd::vector<LogMessage>> m_startupLogSink;
  71. AZStd::unique_ptr<AzFramework::LogFile> m_logFile;
  72. static constexpr const char* s_logFileBaseName = "AtomSampleViewer.log";
  73. int m_exitCode = 0;
  74. void SetupConsoleHandlerRoutine();
  75. bool m_isTestMode = false;
  76. };
  77. int RunGameCommon(int argc, char** argv, AZStd::function<void()> customRunCode = nullptr);
  78. } // namespace AtomSampleViewer