.. |
Automation
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e60382a294
Fixed timeout issues in MaterialHotReloadTest.
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3 年之前 |
Passes
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65821bbb2f
Compilation fix - missing include in stabilization
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3 年之前 |
Platform
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b77874dfe9
Removing unused reference
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3 年之前 |
RHI
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5b8bf5fa96
sample works now with amd+vulkan
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3 年之前 |
Utils
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c774520e27
Fix various compile errors related to recent unused warnings and format security compile flags (#216)
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3 年之前 |
AreaLightExampleComponent.cpp
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59ffcc672c
Fixing compile errors due to unused explicit lambda captures.
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4 年之前 |
AreaLightExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AssetLoadTestComponent.cpp
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424b1b871e
Fix for w4267
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4 年之前 |
AssetLoadTestComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AtomSampleViewerModule.cpp
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196e8ab3c7
Add Soak Test To Validate reload notifications of Shader related assets (#260)
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3 年之前 |
AtomSampleViewerOptions.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AtomSampleViewerRequestBus.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AtomSampleViewerSystemComponent.cpp
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912f9c8c30
Updated the FileIOAliases in the AtomSampleViewer Project (#221)
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3 年之前 |
AtomSampleViewerSystemComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AuxGeomExampleComponent.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AuxGeomExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AuxGeomSharedDrawFunctions.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
AuxGeomSharedDrawFunctions.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
BakedShaderVariantExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
BakedShaderVariantExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
BloomExampleComponent.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
BloomExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
CheckerboardExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
CheckerboardExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
CommonSampleComponentBase.cpp
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f5cad962bc
fixing warnings that will be enabled by PR #3033 (#195)
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4 年之前 |
CommonSampleComponentBase.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
CullingAndLodExampleComponent.cpp
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
CullingAndLodExampleComponent.h
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
DecalContainer.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
DecalContainer.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
DecalExampleComponent.cpp
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504153f591
Adding directional light, normal maps and updating the xshot
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3 年之前 |
DecalExampleComponent.h
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504153f591
Adding directional light, normal maps and updating the xshot
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3 年之前 |
DepthOfFieldExampleComponent.cpp
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cc946ecb2d
Add support for LowEndRenderPipeline for mobile on ASV (by default) (#174)
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4 年之前 |
DepthOfFieldExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
DiffuseGIExampleComponent.cpp
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
DiffuseGIExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
DynamicDrawExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
DynamicDrawExampleComponent.h
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c98c297466
Update ASV DynamicDraw sample to validate DynamicDrawContext change for RasterPass (#170)
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4 年之前 |
DynamicMaterialTestComponent.cpp
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527a19f4a9
[development] Removed references to AZ::RHI::CpuTimingStatistics (#226)
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3 年之前 |
DynamicMaterialTestComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
EntityLatticeTestComponent.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
EntityLatticeTestComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
EntityUtilityFunctions.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
EntityUtilityFunctions.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ExampleComponentBus.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ExposureExampleComponent.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ExposureExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
LightCullingExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
LightCullingExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
MSAA_RPI_ExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
MSAA_RPI_ExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
MaterialHotReloadTestComponent.cpp
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c774520e27
Fix various compile errors related to recent unused warnings and format security compile flags (#216)
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3 年之前 |
MaterialHotReloadTestComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
MeshExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
MeshExampleComponent.h
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7cd9049f08
Updating MeshExampleComponent to deal with LOD changes.
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4 年之前 |
MultiRenderPipelineExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
MultiRenderPipelineExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
MultiSceneExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
MultiSceneExampleComponent.h
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4b46cbbe01
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#215)
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3 年之前 |
MultiViewSingleSceneAuxGeomExampleComponent.cpp
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4b46cbbe01
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#215)
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3 年之前 |
MultiViewSingleSceneAuxGeomExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ParallaxMappingExampleComponent.cpp
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
ParallaxMappingExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ProceduralSkinnedMesh.cpp
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c774520e27
Fix various compile errors related to recent unused warnings and format security compile flags (#216)
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3 年之前 |
ProceduralSkinnedMesh.h
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a6835b990b
Adding a missing include to ProceduralSkinnedMesh.h (#179)
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4 年之前 |
ProceduralSkinnedMeshUtils.cpp
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ae9e6058cd
In O3DE I moved the material slot list from ModelLodAsset to ModelAsset. This required change in ASV's skinned mesh sample to match the new API. I haven't been able to test these changes because the skinned mesh sample was already broken and disabled.
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4 年之前 |
ProceduralSkinnedMeshUtils.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
RootConstantsExampleComponent.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
RootConstantsExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SSRExampleComponent.cpp
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6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
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3 年之前 |
SSRExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SampleComponentConfig.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SampleComponentConfig.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SampleComponentManager.cpp
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196e8ab3c7
Add Soak Test To Validate reload notifications of Shader related assets (#260)
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3 年之前 |
SampleComponentManager.h
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d14e2ffbf3
[development] updates post Atom CPU gem promotion (#232)
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3 年之前 |
SampleComponentManagerBus.h
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d2f4e4befc
Added SampleComponentManagerBus events for setting the number of MSAA samples.
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4 年之前 |
SceneReloadSoakTestComponent.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SceneReloadSoakTestComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ShaderReloadTestComponent.cpp
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196e8ab3c7
Add Soak Test To Validate reload notifications of Shader related assets (#260)
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3 年之前 |
ShaderReloadTestComponent.h
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196e8ab3c7
Add Soak Test To Validate reload notifications of Shader related assets (#260)
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3 年之前 |
ShadingExampleComponent.cpp
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4f5b481594
Remove unnecessary lighting preset for RPI/Shading sample. Update screenshots for PassTree lua test and DynamicDraw lua test. (#227)
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3 年之前 |
ShadingExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
ShadowExampleComponent.cpp
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
ShadowExampleComponent.h
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
ShadowedSponzaExampleComponent.cpp
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
ShadowedSponzaExampleComponent.h
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
SkinnedMeshContainer.cpp
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SkinnedMeshContainer.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SkinnedMeshExampleComponent.cpp
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c774520e27
Fix various compile errors related to recent unused warnings and format security compile flags (#216)
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3 年之前 |
SkinnedMeshExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
SponzaBenchmarkComponent.cpp
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26b7f010bf
Removing (unused) boundary width (#228)
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3 年之前 |
SponzaBenchmarkComponent.h
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eac2183dce
[ATOM] Rename rest of Bistro remnant to Sponza (#193)
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4 年之前 |
SsaoExampleComponent.cpp
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21fb2c606c
ASV SSAO Fix
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3 年之前 |
SsaoExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
StreamingImageExampleComponent.cpp
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b2faa9f52e
fix for lambda unused captures (#208)
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3 年之前 |
StreamingImageExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
TonemappingExampleComponent.cpp
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f5cad962bc
fixing warnings that will be enabled by PR #3033 (#195)
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4 年之前 |
TonemappingExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
TransparencyExampleComponent.cpp
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a915c41149
Fixed faulty material compilation check in ASV transparency sample that led to script timeout
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3 年之前 |
TransparencyExampleComponent.h
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |