Fullscreen.azsl 863 B

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  1. /*
  2. * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
  3. * its licensors.
  4. *
  5. * For complete copyright and license terms please see the LICENSE at the root of this
  6. * distribution (the "License"). All use of this software is governed by the License,
  7. * or, if provided, by the license below or the license accompanying this file. Do not
  8. * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
  9. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  10. *
  11. */
  12. #include <Atom/Features/SrgSemantics.azsli>
  13. #include <Atom/Features/PostProcessing/FullscreenPixelInfo.azsli>
  14. #include <Atom/Features/PostProcessing/FullscreenVertex.azsli>
  15. // Simply displays the texture attached to channel0.
  16. PSOutput MainPS(VSOutput IN)
  17. {
  18. PSOutput OUT;
  19. OUT.m_color = float4(1, 0, 0, 1);
  20. return OUT;
  21. }