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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AtomSampleViewerOptions.h>
- #include <MultiRenderPipelineExampleComponent.h>
- #include <Atom/Component/DebugCamera/CameraComponent.h>
- #include <Atom/Component/DebugCamera/NoClipControllerComponent.h>
- #include <Atom/RHI/RHISystemInterface.h>
- #include <Atom/RPI.Public/ViewProviderBus.h>
- #include <Atom/RPI.Public/RenderPipeline.h>
- #include <Atom/RPI.Public/Scene.h>
- #include <Atom/RPI.Public/RPISystemInterface.h>
- #include <Atom/RPI.Reflect/Asset/AssetUtils.h>
- #include <Atom/RPI.Reflect/Model/ModelAsset.h>
- #include <Atom/Feature/ImGui/ImGuiUtils.h>
- #include <AzCore/Math/MatrixUtils.h>
- #include <Automation/ScriptableImGui.h>
- #include <Automation/ScriptRunnerBus.h>
- #include <AzCore/Component/Entity.h>
- #include <AzFramework/Components/TransformComponent.h>
- #include <AzFramework/Scene/SceneSystemInterface.h>
- #include <AzFramework/Entity/GameEntityContextComponent.h>
- #include <EntityUtilityFunctions.h>
- #include <SampleComponentConfig.h>
- #include <SampleComponentManager.h>
- #include <Utils/Utils.h>
- #include <RHI/BasicRHIComponent.h>
- namespace AtomSampleViewer
- {
- using namespace AZ;
- void MultiRenderPipelineExampleComponent::Reflect(AZ::ReflectContext* context)
- {
- if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<MultiRenderPipelineExampleComponent, AZ::Component>()
- ->Version(0)
- ;
- }
- }
- MultiRenderPipelineExampleComponent::MultiRenderPipelineExampleComponent()
- : m_imguiSidebar("@user@/MultiRenderPipelineExampleComponent/sidebar.xml")
- {
- m_sampleName = "MultiRenderPipelineExampleComponent";
- }
- void MultiRenderPipelineExampleComponent::Activate()
- {
- // Save references of different feature processors
- m_diskLightFeatureProcessor = m_scene->GetFeatureProcessor<Render::DiskLightFeatureProcessorInterface>();
- m_directionalLightFeatureProcessor = m_scene->GetFeatureProcessor<Render::DirectionalLightFeatureProcessorInterface>();
- m_skyboxFeatureProcessor = m_scene->GetFeatureProcessor<AZ::Render::SkyBoxFeatureProcessorInterface>();
- m_postProcessFeatureProcessor = m_scene->GetFeatureProcessor<AZ::Render::PostProcessFeatureProcessorInterface>();
- m_ibl.PreloadAssets();
- // Don't continue the script until assets are ready and scene is setup
- ScriptRunnerRequestBus::Broadcast(&ScriptRunnerRequests::PauseScriptWithTimeout, 120.0f);
- // preload assets
- AZStd::vector<AssetCollectionAsyncLoader::AssetToLoadInfo> assetList = {
- {DefaultPbrMaterialPath, azrtti_typeid<RPI::MaterialAsset>()},
- {BunnyModelFilePath, azrtti_typeid<RPI::ModelAsset>()},
- {CubeModelFilePath, azrtti_typeid<RPI::ModelAsset>()}
- };
- PreloadAssets(assetList);
- }
- void MultiRenderPipelineExampleComponent::OnAllAssetsReadyActivate()
- {
- SetupScene();
-
- if (SupportsMultipleWindows() && m_enableSecondRenderPipeline)
- {
- AddSecondRenderPipeline();
- }
- AZ::TickBus::Handler::BusConnect();
- m_imguiSidebar.Activate();
- ScriptRunnerRequestBus::Broadcast(&ScriptRunnerRequests::ResumeScript);
- }
- void MultiRenderPipelineExampleComponent::SetupScene()
- {
- auto meshFeatureProcessor = GetMeshFeatureProcessor();
- auto materialAsset = RPI::AssetUtils::LoadAssetByProductPath<RPI::MaterialAsset>(DefaultPbrMaterialPath,
- RPI::AssetUtils::TraceLevel::Assert);
- auto material = AZ::RPI::Material::FindOrCreate(materialAsset);
- auto bunnyAsset = RPI::AssetUtils::LoadAssetByProductPath<RPI::ModelAsset>(BunnyModelFilePath,
- RPI::AssetUtils::TraceLevel::Assert);
- auto floorAsset = RPI::AssetUtils::LoadAssetByProductPath<RPI::ModelAsset>(CubeModelFilePath,
- RPI::AssetUtils::TraceLevel::Assert);
- m_floorMeshHandle = meshFeatureProcessor->AcquireMesh(Render::MeshHandleDescriptor{ floorAsset }, material);
- for (uint32_t bunnyIndex = 0; bunnyIndex < BunnyCount; bunnyIndex++)
- {
- m_bunnyMeshHandles[bunnyIndex] = meshFeatureProcessor->AcquireMesh(Render::MeshHandleDescriptor{ bunnyAsset }, material);
- }
- const Vector3 floorNonUniformScale{ 12.f, 12.f, 0.1f };
- const Vector3 translation{ 0.f, 0.f, -0.05f };
- Transform floorTransform = Transform::CreateTranslation(translation);
- meshFeatureProcessor->SetTransform(m_floorMeshHandle, floorTransform, floorNonUniformScale);
- meshFeatureProcessor->SetTransform(m_bunnyMeshHandles[0], Transform::CreateTranslation(Vector3(0.f, 0.f, 0.21f)));
- meshFeatureProcessor->SetTransform(m_bunnyMeshHandles[1], Transform::CreateTranslation(Vector3(-3.f, 3.f, 0.21f)));
- meshFeatureProcessor->SetTransform(m_bunnyMeshHandles[2], Transform::CreateTranslation(Vector3(3.f, 3.f, 0.21f)));
- meshFeatureProcessor->SetTransform(m_bunnyMeshHandles[3], Transform::CreateTranslation(Vector3(3.f, -3.f, 0.21f)));
- meshFeatureProcessor->SetTransform(m_bunnyMeshHandles[4], Transform::CreateTranslation(Vector3(-3.f, -3.f, 0.21f)));
- // Set camera to use no clip controller
- AZ::Debug::CameraControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::CameraControllerRequestBus::Events::Enable,
- azrtti_typeid<AZ::Debug::NoClipControllerComponent>());
- AZ::Debug::NoClipControllerRequestBus::Event(GetCameraEntityId(), &AZ::Debug::NoClipControllerRequestBus::Events::SetFov, AZ::DegToRad(90));
- // Set camera's initial transform
- Transform cameraLookat = Transform::CreateLookAt(Vector3(-2.15f, -5.25f, 1.6f), Vector3(-0.5f, -2.0f, 0));
- AZ::TransformBus::Event(GetCameraEntityId(), &AZ::TransformInterface::SetWorldTM, cameraLookat);
- if (m_enabledDepthOfField)
- {
- EnableDepthOfField();
- }
- if (m_hasDirectionalLight)
- {
- AddDirectionalLight();
- }
- if (m_hasDiskLight)
- {
- AddDiskLight();
- }
- if (m_enabledSkybox)
- {
- EnableSkybox();
- }
- if (m_hasIBL)
- {
- AddIBL();
- }
- }
- void MultiRenderPipelineExampleComponent::EnableDepthOfField()
- {
- if (m_postProcessFeatureProcessor)
- {
- auto* postProcessSettings = m_postProcessFeatureProcessor->GetOrCreateSettingsInterface(GetCameraEntityId());
- auto* dofSettings = postProcessSettings->GetOrCreateDepthOfFieldSettingsInterface();
- dofSettings->SetQualityLevel(1);
- dofSettings->SetApertureF(0.5f);
- dofSettings->SetEnableDebugColoring(false);
- dofSettings->SetEnableAutoFocus(true);
- dofSettings->SetAutoFocusScreenPosition(AZ::Vector2{ 0.5f, 0.5f });
- dofSettings->SetAutoFocusSensitivity(1.0f);
- dofSettings->SetAutoFocusSpeed(Render::DepthOfField::AutoFocusSpeedMax);
- dofSettings->SetAutoFocusDelay(0.2f);
- dofSettings->SetCameraEntityId(GetCameraEntityId());
- dofSettings->SetEnabled(true);
- dofSettings->OnConfigChanged();
- // associate a setting to the primary view
- AZ::RPI::ViewPtr cameraView;
- AZ::RPI::ViewProviderBus::EventResult(cameraView, GetCameraEntityId(), &AZ::RPI::ViewProvider::GetView);
- AZ::Render::PostProcessSettingsInterface::ViewBlendWeightMap perViewBlendWeights;
- perViewBlendWeights[cameraView.get()] = 1.0;
- postProcessSettings->CopyViewToBlendWeightSettings(perViewBlendWeights);
- }
- }
- void MultiRenderPipelineExampleComponent::DisableDepthOfField()
- {
- if (m_postProcessFeatureProcessor)
- {
- auto* postProcessSettings = m_postProcessFeatureProcessor->GetOrCreateSettingsInterface(GetCameraEntityId());
- auto* dofSettings = postProcessSettings->GetOrCreateDepthOfFieldSettingsInterface();
- dofSettings->SetEnabled(false);
- dofSettings->OnConfigChanged();
- }
- }
- void MultiRenderPipelineExampleComponent::AddDirectionalLight()
- {
- if (m_directionalLightHandle.IsValid())
- {
- return;
- }
- auto& featureProcessor = m_directionalLightFeatureProcessor;
- DirectionalLightHandle handle = featureProcessor->AcquireLight();
- const auto lightTransform = Transform::CreateLookAt(
- Vector3(100, 100, 100),
- Vector3::CreateZero());
- featureProcessor->SetDirection(handle, lightTransform.GetBasis(1));
- AZ::Render::PhotometricColor<AZ::Render::PhotometricUnit::Lux> lightColor(Color::CreateOne() * 5.0f);
- featureProcessor->SetRgbIntensity(handle, lightColor);
- featureProcessor->SetCascadeCount(handle, 4);
- featureProcessor->SetShadowmapSize(handle, Render::ShadowmapSize::Size2048);
- featureProcessor->SetViewFrustumCorrectionEnabled(handle, true);
- featureProcessor->SetShadowFilterMethod(handle, aznumeric_cast<Render::ShadowFilterMethod>(m_shadowFilteringMethod));
- featureProcessor->SetFilteringSampleCount(handle, 32);
- featureProcessor->SetGroundHeight(handle, 0.f);
- featureProcessor->SetShadowFarClipDistance(handle, 100.f);
- m_directionalLightHandle = handle;
- }
- void MultiRenderPipelineExampleComponent::RemoveDirectionalLight()
- {
- if (m_directionalLightHandle.IsValid())
- {
- m_directionalLightFeatureProcessor->ReleaseLight(m_directionalLightHandle);
- }
- }
- void MultiRenderPipelineExampleComponent::AddDiskLight()
- {
- Render::DiskLightFeatureProcessorInterface* const featureProcessor = m_diskLightFeatureProcessor;
- const DiskLightHandle handle = featureProcessor->AcquireLight();
- AZ::Render::PhotometricColor<AZ::Render::PhotometricUnit::Candela> lightColor(Colors::Green * 500.0f);
- featureProcessor->SetRgbIntensity(handle, lightColor);
- featureProcessor->SetAttenuationRadius(handle, 30.0f);
- featureProcessor->SetConeAngles(handle, DegToRad(17.5f * 0.9f), DegToRad(17.5f));
- featureProcessor->SetShadowsEnabled(handle, true);
- featureProcessor->SetShadowmapMaxResolution(handle, Render::ShadowmapSize::Size1024);
- Vector3 position(0, 5, 7);
- Vector3 direction = -position;
- direction.Normalize();
- featureProcessor->SetPosition(handle, position);
- featureProcessor->SetDirection(handle, direction);
- m_diskLightHandle = handle;
- }
- void MultiRenderPipelineExampleComponent::RemoveDiskLight()
- {
- if (m_diskLightHandle.IsValid())
- {
- m_diskLightFeatureProcessor->ReleaseLight(m_diskLightHandle);
- }
- }
- void MultiRenderPipelineExampleComponent::EnableSkybox()
- {
- m_skyboxFeatureProcessor->SetSkyboxMode(AZ::Render::SkyBoxMode::PhysicalSky);
- m_skyboxFeatureProcessor->Enable(true);
- }
- void MultiRenderPipelineExampleComponent::DisableSkybox()
- {
- if (m_skyboxFeatureProcessor)
- {
- m_skyboxFeatureProcessor->Enable(false);
- }
- }
-
- void MultiRenderPipelineExampleComponent::AddIBL()
- {
- m_ibl.Init(m_scene);
- }
- void MultiRenderPipelineExampleComponent::RemoveIBL()
- {
- m_ibl.Reset();
- }
-
- void MultiRenderPipelineExampleComponent::AddSecondRenderPipeline()
- {
- // Create second render pipeline
- // Create a second window for this render pipeline
- m_secondWindow = AZStd::make_unique<AzFramework::NativeWindow>("Multi render pipeline: Second Window",
- AzFramework::WindowGeometry(0, 0, 800, 600));
- m_secondWindow->Activate();
- RHI::Ptr<RHI::Device> device = RHI::RHISystemInterface::Get()->GetDevice();
- m_secondWindowContext = AZStd::make_shared<RPI::WindowContext>();
- m_secondWindowContext->Initialize(*device, m_secondWindow->GetWindowHandle());
- AzFramework::WindowNotificationBus::Handler::BusConnect(m_secondWindow->GetWindowHandle());
- // Create a custom pipeline descriptor
- AZ::RPI::RenderPipelineDescriptor pipelineDesc;
- pipelineDesc.m_mainViewTagName = "MainCamera";
- pipelineDesc.m_name = "SecondPipeline";
- pipelineDesc.m_rootPassTemplate = "MainPipeline";
- pipelineDesc.m_renderSettings.m_multisampleState.m_samples = 4;
- m_secondPipeline = AZ::RPI::RenderPipeline::CreateRenderPipelineForWindow(pipelineDesc, *m_secondWindowContext);
- m_scene->AddRenderPipeline(m_secondPipeline);
- // Create a new camera entity and use it for the second render pipeline
- m_secondViewCameraEntity = AtomSampleViewer::CreateEntity("SecondViewCamera", GetEntityContextId());
- AZ::Debug::CameraComponentConfig cameraConfig(m_secondWindowContext);
- cameraConfig.m_fovY = AZ::Constants::QuarterPi * 1.5f;
- cameraConfig.m_target = m_secondWindowContext;
- AZ::Debug::CameraComponent* camComponent = static_cast<AZ::Debug::CameraComponent*>(m_secondViewCameraEntity->CreateComponent(
- azrtti_typeid<AZ::Debug::CameraComponent>()));
- camComponent->SetConfiguration(cameraConfig);
- m_secondViewCameraEntity->CreateComponent(azrtti_typeid<AzFramework::TransformComponent>());
- m_secondViewCameraEntity->CreateComponent(azrtti_typeid<AZ::Debug::NoClipControllerComponent>());
- m_secondViewCameraEntity->Activate();
- AZ::Debug::CameraControllerRequestBus::Event(m_secondViewCameraEntity->GetId(), &AZ::Debug::CameraControllerRequestBus::Events::Enable,
- azrtti_typeid<AZ::Debug::NoClipControllerComponent>());
- // Set camera's initial transform and fov
- auto cameraId = m_secondViewCameraEntity->GetId();
- AZ::Debug::NoClipControllerRequestBus::Event(cameraId, &AZ::Debug::NoClipControllerRequestBus::Events::SetFov, AZ::DegToRad(90));
- AZ::Debug::NoClipControllerRequestBus::Event(cameraId, &AZ::Debug::NoClipControllerRequestBus::Events::SetPosition, Vector3(2.75f, 5.25f, 1.49f));
- AZ::Debug::NoClipControllerRequestBus::Event(cameraId, &AZ::Debug::NoClipControllerRequestBus::Events::SetHeading, AZ::DegToRad(-171.9));
- AZ::Debug::NoClipControllerRequestBus::Event(cameraId, &AZ::Debug::NoClipControllerRequestBus::Events::SetPitch, AZ::DegToRad(-11.6f));
- if (m_useSecondCamera)
- {
- AZ::EntityId secondCameraEntityId = m_secondViewCameraEntity->GetId();
- m_secondPipeline->SetDefaultViewFromEntity(secondCameraEntityId);
- // associate a setting to the secondary view
- AZ::RPI::ViewPtr cameraView;
- AZ::RPI::ViewProviderBus::EventResult(cameraView, secondCameraEntityId, &AZ::RPI::ViewProvider::GetView);
- AZ::Render::PostProcessSettingsInterface::ViewBlendWeightMap perViewBlendWeights;
- perViewBlendWeights[cameraView.get()] = 1.0;
- auto* postProcessSettings = m_postProcessFeatureProcessor->GetOrCreateSettingsInterface(secondCameraEntityId);
- postProcessSettings->CopyViewToBlendWeightSettings(perViewBlendWeights);
- }
- else
- {
- m_secondPipeline->SetDefaultViewFromEntity(GetCameraEntityId());
- }
- }
- void MultiRenderPipelineExampleComponent::RemoveSecondRenderPipeline()
- {
- AzFramework::WindowNotificationBus::Handler::BusDisconnect();
- if (m_secondViewCameraEntity)
- {
- DestroyEntity(m_secondViewCameraEntity);
- m_secondViewCameraEntity = nullptr;
- }
-
- if (m_secondPipeline)
- {
- m_secondPipeline->RemoveFromScene();
- m_secondPipeline = nullptr;
- }
- m_secondWindowContext = nullptr;
- m_secondWindow = nullptr;
- }
- void MultiRenderPipelineExampleComponent::CleanUpScene()
- {
- RemoveIBL();
- DisableSkybox();
- RemoveDiskLight();
- RemoveDirectionalLight();
- DisableDepthOfField();
- RemoveSecondRenderPipeline();
- GetMeshFeatureProcessor()->ReleaseMesh(m_floorMeshHandle);
- for (auto index = 0; index < BunnyCount; index++)
- {
- GetMeshFeatureProcessor()->ReleaseMesh(m_bunnyMeshHandles[index]);
- }
- }
- void MultiRenderPipelineExampleComponent::Deactivate()
- {
- m_imguiSidebar.Deactivate();
- AZ::TickBus::Handler::BusDisconnect();
- CleanUpScene();
- m_directionalLightFeatureProcessor = nullptr;
- m_diskLightFeatureProcessor = nullptr;
- m_skyboxFeatureProcessor = nullptr;
- m_scene = nullptr;
- }
- void MultiRenderPipelineExampleComponent::OnWindowClosed()
- {
- RemoveSecondRenderPipeline();
- m_enableSecondRenderPipeline = false;
- }
- void MultiRenderPipelineExampleComponent::OnTick([[maybe_unused]] float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint timePoint)
- {
- bool queueSecondWindowDeactivate = false;
- if (m_hasDirectionalLight)
- {
- auto& featureProcessor = m_directionalLightFeatureProcessor;
- Transform cameraTransform = Transform::CreateIdentity();
- TransformBus::EventResult(
- cameraTransform,
- GetCameraEntityId(),
- &TransformBus::Events::GetWorldTM);
- featureProcessor->SetCameraTransform(
- m_directionalLightHandle,
- cameraTransform);
- if (m_useSecondCamera && m_secondViewCameraEntity)
- {
- TransformBus::EventResult(
- cameraTransform,
- m_secondViewCameraEntity->GetId(),
- &TransformBus::Events::GetWorldTM);
- featureProcessor->SetCameraTransform(
- m_directionalLightHandle,
- cameraTransform,
- m_secondPipeline->GetId());
- }
- }
- if (m_imguiSidebar.Begin())
- {
- ImGui::Spacing();
- ImGui::Text("Second RenderPipeline");
- ImGui::Indent();
- if (SupportsMultipleWindows())
- {
- if (ScriptableImGui::Checkbox("Enable second pipeline", &m_enableSecondRenderPipeline))
- {
- if (m_enableSecondRenderPipeline)
- {
- AddSecondRenderPipeline();
- }
- else
- {
- queueSecondWindowDeactivate = true;
- }
- }
- ImGui::Indent();
- if (m_secondPipeline)
- {
- if (ScriptableImGui::Checkbox("Use second camera", &m_useSecondCamera))
- {
- if (m_useSecondCamera)
- {
- m_secondPipeline->SetDefaultViewFromEntity(m_secondViewCameraEntity->GetId());
- }
- else
- {
- m_secondPipeline->SetDefaultViewFromEntity(GetCameraEntityId());
- }
- }
- }
- ImGui::Unindent();
- ImGui::Separator();
- }
- ImGui::Unindent();
- ImGui::Spacing();
- ImGui::Text("Features");
- ImGui::Indent();
- if (ScriptableImGui::Checkbox("Enable Depth of Field", &m_enabledDepthOfField))
- {
- if (m_enabledDepthOfField)
- {
- EnableDepthOfField();
- }
- else
- {
- DisableDepthOfField();
- }
- }
- if (ScriptableImGui::Checkbox("Add/Remove Directional Light", &m_hasDirectionalLight))
- {
- if (m_hasDirectionalLight)
- {
- AddDirectionalLight();
- }
- else
- {
- RemoveDirectionalLight();
- }
- }
- if (m_hasDirectionalLight)
- {
- ImGui::Indent();
- ImGui::Text("Filtering Method");
- bool methodChanged = false;
- methodChanged = methodChanged ||
- ScriptableImGui::RadioButton("None", &m_shadowFilteringMethod, 0);
- ImGui::SameLine();
- methodChanged = methodChanged ||
- ScriptableImGui::RadioButton("PCF", &m_shadowFilteringMethod, 1);
- ImGui::SameLine();
- methodChanged = methodChanged ||
- ScriptableImGui::RadioButton("ESM", &m_shadowFilteringMethod, 2);
- ImGui::SameLine();
- methodChanged = methodChanged ||
- ScriptableImGui::RadioButton("ESM+PCF", &m_shadowFilteringMethod, 3);
- if (methodChanged)
- {
- m_directionalLightFeatureProcessor->SetShadowFilterMethod(m_directionalLightHandle, aznumeric_cast<Render::ShadowFilterMethod>(m_shadowFilteringMethod));
- }
- ImGui::Unindent();
- }
- if (ScriptableImGui::Checkbox("Add/Remove Spot Light", &m_hasDiskLight))
- {
- if (m_hasDiskLight)
- {
- AddDiskLight();
- }
- else
- {
- RemoveDiskLight();
- }
- }
- if (ScriptableImGui::Checkbox("Enable Skybox", &m_enabledSkybox))
- {
- if (m_enabledSkybox)
- {
- EnableSkybox();
- }
- else
- {
- DisableSkybox();
- }
- }
- if (ScriptableImGui::Checkbox("Add/Remove IBL", &m_hasIBL))
- {
- if (m_hasIBL)
- {
- AddIBL();
- }
- else
- {
- RemoveIBL();
- }
- }
- ImGui::Unindent();
- ImGui::Separator();
- m_imguiSidebar.End();
- }
- if (m_secondPipeline)
- {
- Render::ImGuiActiveContextScope contextGuard = Render::ImGuiActiveContextScope::FromPass({ "SecondPipeline", "ImGuiPass"});
- AZ_Error("MultiRenderPipelineExampleComponent", contextGuard.IsEnabled(), "Unable to activate imgui context for second pipeline.");
- if (contextGuard.IsEnabled())
- {
- if (ImGui::Begin("Second Window"))
- {
- if (ScriptableImGui::Button("Close Window"))
- {
- queueSecondWindowDeactivate = true;
- }
- }
- ImGui::End();
- }
- }
- if (queueSecondWindowDeactivate)
- {
- m_secondWindow->Deactivate();
- }
- }
-
- } // namespace AtomSampleViewer
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