BakedShaderVariantExampleComponent.cpp 8.0 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <Automation/ScriptRunnerBus.h>
  9. #include <Automation/ScriptableImGui.h>
  10. #include <BakedShaderVariantExampleComponent.h>
  11. #include <SampleComponentConfig.h>
  12. #include <SampleComponentManager.h>
  13. #include <Atom/Feature/Material/MaterialAssignment.h>
  14. #include <Atom/RPI.Reflect/Asset/AssetUtils.h>
  15. #include <Atom/RPI.Reflect/Material/MaterialAsset.h>
  16. #include <Atom/RPI.Reflect/Model/ModelAsset.h>
  17. #include <Atom/RPI.Public/Pass/PassFilter.h>
  18. #include <Atom/RPI.Public/RPISystemInterface.h>
  19. #include <AzCore/Console/Console.h>
  20. #include <AzCore/IO/Path/Path.h>
  21. #include <AzCore/Utils/Utils.h>
  22. #include <AzFramework/Asset/AssetProcessorMessages.h>
  23. #include <AzFramework/Asset/AssetSystemBus.h>
  24. #include <AzFramework/IO/LocalFileIO.h>
  25. #include <RHI/BasicRHIComponent.h>
  26. #include <BakedShaderVariantExampleComponent_Traits_Platform.h>
  27. namespace AtomSampleViewer
  28. {
  29. using namespace AZ;
  30. using namespace RPI;
  31. namespace
  32. {
  33. namespace Products
  34. {
  35. static constexpr const char ModelFilePath[] = "objects/plane.azmodel";
  36. } // namespace Products
  37. } // namespace
  38. void BakedShaderVariantExampleComponent::Reflect(ReflectContext* context)
  39. {
  40. if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
  41. {
  42. serializeContext->Class<BakedShaderVariantExampleComponent, CommonSampleComponentBase>()->Version(0);
  43. }
  44. }
  45. BakedShaderVariantExampleComponent::BakedShaderVariantExampleComponent()
  46. : m_imguiSidebar{"@user@/BakedShaderVariantExampleComponent/sidebar.xml"}
  47. , m_materialBrowser{"@user@/BakedShaderVariantExampleComponent/material_browser.xml"}
  48. , m_imGuiFrameTimer(FrameTimeLogSize, FrameTimeLogSize)
  49. , m_imGuiForwardPassTimer(PassTimeLogSize, PassTimeLogSize)
  50. {
  51. }
  52. void BakedShaderVariantExampleComponent::Activate()
  53. {
  54. TickBus::Handler::BusConnect();
  55. m_imguiSidebar.Activate();
  56. m_materialBrowser.SetFilter([](const AZ::Data::AssetInfo& assetInfo) {
  57. if (!AzFramework::StringFunc::Path::IsExtension(assetInfo.m_relativePath.c_str(), "azmaterial"))
  58. {
  59. return false;
  60. }
  61. return assetInfo.m_assetId.m_subId == 0;
  62. });
  63. m_materialBrowser.Activate();
  64. Data::AssetId modelAssetId;
  65. Data::AssetCatalogRequestBus::BroadcastResult(
  66. modelAssetId, &Data::AssetCatalogRequestBus::Events::GetAssetIdByPath, Products::ModelFilePath, nullptr, false);
  67. AZ_Assert(modelAssetId.IsValid(), "Failed to get model asset id: %s", Products::ModelFilePath);
  68. m_modelAsset.Create(modelAssetId);
  69. const Transform cameraTransform = Transform::CreateFromQuaternionAndTranslation(
  70. Quaternion::CreateFromAxisAngle(Vector3::CreateAxisZ(), AZ::Constants::Pi), Vector3{0.0f, 0.4f, 0.0f});
  71. AZ::TransformBus::Event(GetCameraEntityId(), &AZ::TransformBus::Events::SetWorldTM, cameraTransform);
  72. m_meshFeatureProcessor = Scene::GetFeatureProcessorForEntityContextId<Render::MeshFeatureProcessorInterface>(GetEntityContextId());
  73. InitLightingPresets(true);
  74. Transform meshTransform =
  75. Transform::CreateFromQuaternion(Quaternion::CreateFromAxisAngle(Vector3::CreateAxisX(), -AZ::Constants::HalfPi));
  76. m_meshHandle = m_meshFeatureProcessor->AcquireMesh(Render::MeshHandleDescriptor{ m_modelAsset }, m_material);
  77. m_meshFeatureProcessor->SetTransform(m_meshHandle, meshTransform);
  78. AZ::RPI::PassFilter passFilter = AZ::RPI::PassFilter::CreateWithPassName(AZ::Name(ATOMSAMPLEVIEWER_TRAIT_BAKED_SHADERVARIANT_SAMPLE_PASS_NAME),
  79. m_meshFeatureProcessor->GetParentScene());
  80. m_forwardPass = AZ::RPI::PassSystemInterface::Get()->FindFirstPass(passFilter);
  81. m_forwardPass->SetTimestampQueryEnabled(true);
  82. SetRootVariantUsage(true);
  83. }
  84. void BakedShaderVariantExampleComponent::Deactivate()
  85. {
  86. SetRootVariantUsage(false);
  87. m_forwardPass->SetTimestampQueryEnabled(false);
  88. m_meshFeatureProcessor->ReleaseMesh(m_meshHandle);
  89. Data::AssetBus::Handler::BusDisconnect();
  90. TickBus::Handler::BusDisconnect();
  91. m_imguiSidebar.Deactivate();
  92. m_material = nullptr;
  93. ShutdownLightingPresets();
  94. }
  95. void BakedShaderVariantExampleComponent::OnTick(float deltaTime, ScriptTimePoint /*scriptTime*/)
  96. {
  97. m_imGuiFrameTimer.PushValue(deltaTime);
  98. AZ::RPI::TimestampResult forwardTimestampResult = m_forwardPass->GetLatestTimestampResult();
  99. float gpuForwardFrameTimeMs = aznumeric_cast<float>(forwardTimestampResult.GetDurationInNanoseconds()) / 1000000;
  100. m_imGuiForwardPassTimer.PushValue(gpuForwardFrameTimeMs);
  101. bool materialNeedsUpdate = false;
  102. if (m_imguiSidebar.Begin())
  103. {
  104. ImGuiLightingPreset();
  105. ImGuiAssetBrowser::WidgetSettings assetBrowserSettings;
  106. assetBrowserSettings.m_labels.m_root = "Materials";
  107. materialNeedsUpdate |= m_materialBrowser.Tick(assetBrowserSettings);
  108. ImGui::Spacing();
  109. ImGui::Separator();
  110. ImGui::Spacing();
  111. ImGui::Text("Shader Variant Usage:");
  112. if (ScriptableImGui::Button("Force Root Variant"))
  113. {
  114. SetRootVariantUsage(true);
  115. }
  116. ImGui::SameLine();
  117. if (ScriptableImGui::Button("Optimize Variant"))
  118. {
  119. SetRootVariantUsage(false);
  120. }
  121. ImGui::Spacing();
  122. ImGui::Separator();
  123. ImGui::Spacing();
  124. ImGui::Text("FPS");
  125. ImGuiHistogramQueue::WidgetSettings settings;
  126. settings.m_reportInverse = true;
  127. settings.m_units = "fps";
  128. m_imGuiFrameTimer.Tick(deltaTime, settings);
  129. ImGui::Spacing();
  130. ImGui::Separator();
  131. ImGui::Spacing();
  132. ImGui::Text("GPU Forward Pass");
  133. ImGuiHistogramQueue::WidgetSettings gpuMetricsSettings;
  134. gpuMetricsSettings.m_units = "ms";
  135. m_imGuiForwardPassTimer.Tick(gpuForwardFrameTimeMs, gpuMetricsSettings);
  136. ImGui::Spacing();
  137. ImGui::Separator();
  138. ImGui::Spacing();
  139. if (m_material && ImGui::Button("Material Details..."))
  140. {
  141. m_imguiMaterialDetails.SetMaterial(m_material);
  142. m_imguiMaterialDetails.OpenDialog();
  143. }
  144. m_imguiSidebar.End();
  145. }
  146. m_imguiMaterialDetails.Tick();
  147. if (materialNeedsUpdate)
  148. {
  149. MaterialChange();
  150. }
  151. }
  152. void BakedShaderVariantExampleComponent::SetRootVariantUsage(bool enabled)
  153. {
  154. AZ::IConsole* console = AZ::Interface<AZ::IConsole>::Get();
  155. console->PerformCommand(AZStd::string::format("r_forceRootShaderVariantUsage %s", enabled ? "true" : "false").c_str());
  156. }
  157. void BakedShaderVariantExampleComponent::MaterialChange()
  158. {
  159. AZ::Data::AssetId selectedMaterialAssetId = m_materialBrowser.GetSelectedAssetId();
  160. if (!selectedMaterialAssetId.IsValid())
  161. {
  162. selectedMaterialAssetId =
  163. AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultPbrMaterialPath, AZ::RPI::AssetUtils::TraceLevel::Error);
  164. if (!selectedMaterialAssetId.IsValid())
  165. {
  166. AZ_Error("BakedShaderVariantExampleComponent", false, "Failed to select material to render with.");
  167. return;
  168. }
  169. }
  170. else
  171. {
  172. AZ::Data::Asset<AZ::RPI::MaterialAsset> materialAsset;
  173. materialAsset.Create(selectedMaterialAssetId);
  174. m_material = AZ::RPI::Material::FindOrCreate(materialAsset);
  175. m_meshFeatureProcessor->SetMaterialAssignmentMap(m_meshHandle, m_material);
  176. }
  177. }
  178. } // namespace AtomSampleViewer