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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <CommonSampleComponentBase.h>
- #include <Atom/Feature/DisplayMapper/DisplayMapperConfigurationDescriptor.h>
- #include <Atom/Feature/Mesh/MeshFeatureProcessorInterface.h>
- #include <Atom/Feature/PostProcess/PostProcessFeatureProcessorInterface.h>
- #include <Atom/RPI.Public/DynamicDraw/DynamicDrawInterface.h>
- #include <Atom/RPI.Public/ColorManagement/TransformColor.h>
- #include <Atom/RPI.Public/Image/StreamingImage.h>
- #include <AzCore/Component/TickBus.h>
- #include <AzFramework/Entity/EntityContextBus.h>
- #include <Utils/Utils.h>
- #include <Utils/ImGuiSidebar.h>
- #include <Utils/ImGuiAssetBrowser.h>
- #include <Utils/ImGuiSaveFilePath.h>
- namespace AtomSampleViewer
- {
- //! This component creates a simple scene to demonstrate the tonemapping feature by displaying a fullscreen image.
- //! The output from the DisplayMapper pass can also be captured to image.
- class TonemappingExampleComponent final
- : public CommonSampleComponentBase
- , public AZ::TickBus::Handler
- {
- public:
- AZ_COMPONENT(TonemappingExampleComponent, "{06777F38-E0DA-490E-9F1C-97274826A0EF}");
- static void Reflect(AZ::ReflectContext* context);
- TonemappingExampleComponent();
- ~TonemappingExampleComponent() override = default;
- void Activate() override;
- void Deactivate() override;
- private:
- // AZ::TickBus::Handler overrides...
- void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
- // GUI
- void DrawSidebar();
- const char* GetDisplayMapperOperationTypeLabel() const;
- // Image loading and capture
- void UpdateCapturePassHierarchy();
- void SaveCapture();
- AZ::RPI::ColorSpaceId GetColorSpaceIdForIndex(uint8_t colorSpaceIndex) const;
- void ImageChanged();
- struct ImageToDraw
- {
- AZ::Data::AssetId m_assetId;
- AZ::Data::Instance<AZ::RPI::StreamingImage> m_image;
- AZ::Data::Instance<AZ::RPI::ShaderResourceGroup> m_srg;
- bool m_wasStreamed = false;
- };
- // Submit draw package to draw image
- void DrawImage(const ImageToDraw* imageInfo);
- // Creates resources, resource views, pipeline state, etc. for rendering
- void PrepareRenderData();
- void QueueAssetPathForLoad(const AZStd::string& filePath);
- void QueueAssetIdForLoad(const AZ::Data::AssetId& imageAssetId);
-
- // non-owning entity
- AzFramework::EntityContextId m_entityContextId;
- // GUI
- ImGuiSidebar m_imguiSidebar;
- // Cache the DynamicDraw Interface
- AZ::RPI::DynamicDrawInterface* m_dynamicDraw = nullptr;
- // render related data
- AZ::RHI::GeometryView m_geometryView;
- AZ::RHI::ConstPtr<AZ::RHI::PipelineState> m_pipelineState;
- AZ::RHI::DrawListTag m_drawListTag;
- AZ::Data::Asset<AZ::RPI::ShaderAsset> m_shaderAsset;
- AZ::RHI::Ptr<AZ::RHI::ShaderResourceGroupLayout> m_srgLayout;
- // shader input indices
- AZ::RHI::ShaderInputImageIndex m_imageInputIndex;
- AZ::RHI::ShaderInputConstantIndex m_positionInputIndex;
- AZ::RHI::ShaderInputConstantIndex m_sizeInputIndex;
- AZ::RHI::ShaderInputConstantIndex m_colorSpaceIndex;
- // Image to display
- ImageToDraw m_drawImage;
- AZ::RPI::ColorSpaceId m_inputColorSpace = AZ::RPI::ColorSpaceId::ACEScg;
- static const char* s_colorSpaceLabels[];
- int m_inputColorSpaceIndex = 0;
- const AZStd::string InputImageFolder = "textures\\tonemapping\\";
- ImGuiSaveFilePath m_imguiFrameCaptureSaver;
- AZ::Render::DisplayMapperConfigurationDescriptor m_displayMapperConfiguration;
- AZStd::vector<AZStd::string> m_capturePassHierarchy;
- ImGuiAssetBrowser m_imageBrowser;
- };
- } // namespace AtomSampleViewer
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