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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/TickBus.h>
- #include <Atom/Component/DebugCamera/CameraComponent.h>
- #include <Atom/Feature/Mesh/MeshFeatureProcessorInterface.h>
- #include <Atom/Feature/ImGui/ImGuiUtils.h>
- #include <CommonSampleComponentBase.h>
- #include <Utils/ImGuiSidebar.h>
- #include <Utils/Utils.h>
- namespace AtomSampleViewer
- {
- //!
- //! This component creates a simple scene that tests VR using a special multi-view VR pipeline. We setup two pipelines, one for each eye and use stereoscopic view for this pipeline.
- //! This sample supports Quest 2 controllers to fly around the world. It also has support to use button presses for specific functionality
- //! in the scene. The schema for each controller is below
- //! Left controller
- //! Joystick - Camera movement, Button X - Camera Up (View space y-axis), Button Y - Camera Down (View space Y axis), Squeeze - Scales Controller model
- //! Right controller
- //! Joystick - View Orientation if Trigger button is pressed, otherwise it will use device for view tracking,
- //! Button B - Iterate through lighting preset, Button B - Iterate through ground plane material, Squeeze - Scales Controller model
- //!
- class XRRPIExampleComponent final
- : public CommonSampleComponentBase
- , public AZ::TickBus::Handler
- {
- public:
- AZ_COMPONENT(AtomSampleViewer::XRRPIExampleComponent, "{3122B48E-2553-4568-8B8B-532C105CB83B}", CommonSampleComponentBase);
- static void Reflect(AZ::ReflectContext* context);
- XRRPIExampleComponent() = default;
- ~XRRPIExampleComponent() override = default;
- void Activate() override;
- void Deactivate() override;
- private:
- AZ_DISABLE_COPY_MOVE(XRRPIExampleComponent);
- void CreateModels();
- void CreateGroundPlane();
-
- // AZ::TickBus::Handler
- void OnTick(float deltaTime, AZ::ScriptTimePoint timePoint) override;
- void OnModelReady(AZ::Data::Instance<AZ::RPI::Model> model);
- // meshes
- AZ::Render::MeshFeatureProcessorInterface::MeshHandle m_statueMeshHandle;
- AZ::Render::MeshFeatureProcessorInterface::MeshHandle m_boxMeshHandle;
- AZ::Render::MeshFeatureProcessorInterface::MeshHandle m_shaderBallMeshHandle;
- AZ::Render::MeshFeatureProcessorInterface::MeshHandle m_groundMeshHandle;
- AZ::Data::Asset<AZ::RPI::MaterialAsset> m_groundMaterialAsset;
- AZ::Render::MeshFeatureProcessorInterface::MeshHandle m_leftControllerMeshHandle;
- AZ::Render::MeshFeatureProcessorInterface::MeshHandle m_rightControllerMeshHandle;
- // ground plane default material setting index
- int m_groundPlaneMaterial = 2;
- // IBL and skybox
- Utils::DefaultIBL m_defaultIbl;
- AZ::Data::Asset<AZ::RPI::StreamingImageAsset> m_skyboxImageAsset;
- bool m_resetCamera = true;
- float m_originalFarClipDistance = 0.0f;
- bool m_xButtonPressed = false;
- bool m_yButtonPressed = false;
- bool m_aButtonPressed = false;
- bool m_bButtonPressed = false;
- bool m_rightTriggerButtonPressed = false;
- AZ::RPI::XRRenderingInterface* m_xrSystem = nullptr;
- AZ::u32 m_numXrViews = 0;
- };
- } // namespace AtomSampleViewer
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