santorac 4160a9e68a Removed the deferred pipeline watermark 2 éve
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ASV 5e2e8c7fac Add support for a XR sample using Oculus link (#3) 2 éve
PrototypeDeferredPipeline 4160a9e68a Removed the deferred pipeline watermark 2 éve
CheckerboardPipeline.pass e23e86d7d4 Removing unused passes 3 éve
Fullscreen.pass f2c593ee96 Removing SwapChainOutput uses in favor of more generic PipelineOutput 3 éve
FullscreenPipeline.pass f2c593ee96 Removing SwapChainOutput uses in favor of more generic PipelineOutput 3 éve
MainRenderPipeline.azasset abf381d254 Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. 2 éve
RHISamplePass.pass f2c593ee96 Removing SwapChainOutput uses in favor of more generic PipelineOutput 3 éve
RHISamplePipeline.pass f2c593ee96 Removing SwapChainOutput uses in favor of more generic PipelineOutput 3 éve
RHISamplePipelineXRLeft.pass 5ff21c3e03 Fix RHI vr pipeline based on the recent changes made to the main rhi pipeline (#6) 2 éve
RHISamplePipelineXRRight.pass 5ff21c3e03 Fix RHI vr pipeline based on the recent changes made to the main rhi pipeline (#6) 2 éve
RayTracingAmbientOcclusion.pass f2c593ee96 Removing SwapChainOutput uses in favor of more generic PipelineOutput 3 éve
ReadbackFiller.pass 779a7c68d5 Adding readback sample (#363) 3 éve
ReadbackPipeline.pass f2c593ee96 Removing SwapChainOutput uses in favor of more generic PipelineOutput 3 éve
ReadbackPreview.pass 779a7c68d5 Adding readback sample (#363) 3 éve
RenderTexture.pass b7caf4f581 Removes LuxCore (#306) 3 éve
SelectorPass.pass 05dbcd9d8e Integrating through commit 90f050496 4 éve
SsaoPipeline.pass e23e86d7d4 Removing unused passes 3 éve