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ExpectedScreenshots
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65fb88a526
Merge remote-tracking branch 'upstream/development' into Atom/santorac/PortToMaterialPipeline
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2 ani în urmă |
build
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77be411c27
Enable AR runs for 'stabilization/2295' branch (#436)
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3 ani în urmă |
AreaLightTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
AuxGeom.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
CheckerboardTest.bv.lua
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9f4adc4617
Fix multi render pipeline screenshot test. Fix checkerboard test though not enabled. (#580)
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2 ani în urmă |
CullingAndLod.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
Decals.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
DepthOfFieldTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
DiffuseGITest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
DynamicDraw.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
DynamicMaterialTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
ExposureTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
EyeMaterialTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
LightCulling.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
MSAA_RPI_Test.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
MaterialScreenshotTests.bv.lua
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ec7b219887
Merge branch 'development' into Atom/santorac/PortToMaterialPipeline
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2 ani în urmă |
MultiRenderPipeline.bv.lua
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9f4adc4617
Fix multi render pipeline screenshot test. Fix checkerboard test though not enabled. (#580)
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2 ani în urmă |
MultiScene.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
ParallaxDepthArtifacts.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
ParallaxTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
PassTree.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
ReadbackTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
RenderTargetTexture.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
SceneReloadSoakTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
ShaderReloadSoakTest.bv.lua
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6634711124
Screenshots stored from nightly Jenkins ASV "Test GPU Profile" only contain Vulkan versions, not DX12 versions (#496)
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2 ani în urmă |
ShadowTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
ShadowedSponzaTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
SkinnedMesh.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
SkinnedMotionVector.bv.lua
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c240631f56
Turned off bone rendering as this tends to render quite differently between dx12 and vulkan.
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2 ani în urmă |
StreamingImageTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
TestEnvironment.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
TransparentTest.bv.lua
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be20515039
Move part of the screenshot process to frame capture bus so it can be shared with other projects (#500)
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2 ani în urmă |
_AutomatedPeriodicBenchmarkSuite_.bv.lua
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ca52b4efe9
Update AtomSampleViewer to have a new 100K Draw 10K Entity performance sample (#341)
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3 ani în urmă |
_FullTestSuite_.bv.lua
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b8ea6623f9
Added SkinnedMotionVector test script for motion vectors on skinned mesh.
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2 ani în urmă |
frametime.sa.lua
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0a97e27b0a
add settings registry query functionality to asv lua (#489)
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3 ani în urmă |