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- ----------------------------------------------------------------------------------------------------
- --
- -- Copyright (c) Contributors to the Open 3D Engine Project.
- -- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- --
- -- SPDX-License-Identifier: Apache-2.0 OR MIT
- --
- --
- --
- ----------------------------------------------------------------------------------------------------
- RunScript("scripts/TestEnvironment.luac")
- g_testCaseFolder = 'PassTree'
- Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder .. g_testCaseFolder))
- -- Select an attachment; take a screenshot with preview output (used for screenshot comparison); capture and save the attachment.
- -- Note: each imgui value need 1 frame to apply the value.
- function TestAttachment(attachmentName, screenshotFileName)
- SetImguiValue(attachmentName, true)
- IdleFrames(2)
- CaptureScreenshotWithPreview(g_testCaseFolder .. '/' .. screenshotFileName)
- IdleFrames(1)
- SetImguiValue('Save Attachment', true)
- IdleFrames(3)
- end
- -- Test PassTree tool with shading sample
- OpenSample('RPI/Mesh')
- ResizeViewport(800, 600)
- SelectImageComparisonToleranceLevel("Level G")
- -- choose model, material and lighting
- SetImguiValue('Models/##Available', 'objects/shaderball_simple.azmodel')
- SetImguiValue('Enable Material Override', true)
- SetImguiValue('Materials/##Available', 'materials/defaultpbr.azmaterial')
- SetImguiValue('Lighting Preset##SampleBase/Thumbnail', true)
- -- set camera transform
- ArcBallCameraController_SetHeading(DegToRad(144.671860))
- ArcBallCameraController_SetPitch(DegToRad(-17.029560))
- ArcBallCameraController_SetDistance(6.590300)
- -- Show the tool and enable preview image attachment
- ShowTool('PassTree', true)
- SetImguiValue('Show Pass Attachments', true)
- SetImguiValue('Preview Attachment', true)
- SetShowImGui(false)
- -- capture image attachment previews and capture them for different formats
- TestAttachment('Forward/[InputOutput] [DepthStencilInputOutput] [Image] DepthStencil [D32_FLOAT_S8X24_UINT] [800x600]', 'depth.png')
- TestAttachment('Forward/[Output] [AlbedoOutput] [Image] AlbedoImage [R8G8B8A8_UNORM] [800x600]', 'albedo.png')
- TestAttachment('Forward/[Output] [DiffuseOutput] [Image] DiffuseImage [R16G16B16A16_FLOAT] [800x600]', 'diffuse.png')
- TestAttachment('DepthDownsample/[Input] [FullResDepth] [Image] LinearDepth [R32_FLOAT] [800x600]', 'linearDepth.png')
- TestAttachment('Forward/[Input] [BRDFTextureInput] [Image] BRDFTexture [R16G16_FLOAT] [256x256]', 'brdf.png')
- --Root/RPISamplePipeline/
- SetShowImGui(true)
- -- Hide the tool
- SetImguiValue('Preview Attachment', false)
- SetImguiValue('Show Pass Attachments', false)
- IdleFrames(1) -- Wait one frame to apply imgui change
- ShowTool('PassTree', false)
- OpenSample(nil)
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