| .. |
|
Decal
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |
|
DiffuseGIExample
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |
|
DynamicMaterialTest
|
64499f0e2e
All compilation flags required for shader (#355)
|
4 years ago |
|
Eye
|
595ad6ff2f
Add Eye material sample and test
|
3 years ago |
|
HotReloadTest
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |
|
MinimalPBR
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |
|
SSRExample
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |
|
Types
|
64499f0e2e
All compilation flags required for shader (#355)
|
4 years ago |
|
DefaultPBR.material
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |
|
DefaultPBRTransparent.material
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |
|
TransparentDoubleSide.material
|
54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
|
4 years ago |