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- {
- "Type": "JsonSerialization",
- "Version": 1,
- "ClassName": "PassAsset",
- "ClassData": {
- "PassTemplate": {
- "Name": "SkyBoxSubpassExampleTemplate",
- "PassClass": "FullScreenTriangle",
- "Slots": [
- {
- "Name": "LightingOutput",
- "SlotType": "InputOutput",
- "ScopeAttachmentUsage": "RenderTarget",
- //"ScopeAttachmentStage": "ColorAttachmentOutput",
- "LoadStoreAction": {
- "LoadAction": "Load",
- "StoreAction": "Store"
- }
- },
- {
- "Name": "SkyBoxDepth",
- "SlotType": "Input",
- "ScopeAttachmentUsage": "SubpassInput",
- "ScopeAttachmentStage": "FragmentShader",
- // Specifying the AspectFlags is very important
- // because we can only sample Depth or Stencil data but not both of them.
- "ImageViewDesc": {
- "AspectFlags": [
- "Depth"
- ]
- },
- "LoadStoreAction": {
- "LoadAction": "Load",
- "LoadActionStencil": "DontCare",
- // For efficiency, no need to Store the depth pixels after this subpass is done.
- "StoreAction": "DontCare",
- "StoreActionStencil": "DontCare"
- }
- }
- ],
- "PassData": {
- "$type": "FullscreenTrianglePassData",
- "ShaderAsset": {
- "FilePath": "Shaders/SubpassExample/SkyBoxSubpass.shader"
- },
- "BindViewSrg": true
- }
- }
- }
- }
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