SampleComponentManager_Mac.cpp 809 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <SampleComponentManager.h>
  9. namespace AtomSampleViewer
  10. {
  11. bool SampleComponentManager::IsMultiViewportSwapchainSampleSupported()
  12. {
  13. return true;
  14. }
  15. void SampleComponentManager::AdjustImGuiFontScale()
  16. {
  17. }
  18. const char* SampleComponentManager::GetRootPassTemplateName()
  19. {
  20. return "MainPipeline";
  21. }
  22. const char* SampleComponentManager::GetMaterialPipelineName()
  23. {
  24. return "MainPipeline";
  25. }
  26. int SampleComponentManager::GetDefaultNumMSAASamples()
  27. {
  28. return 4;
  29. }
  30. } // namespace AtomSampleViewer