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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT*
- */
- #include <viewsrg.srgi>
- #include <Atom/Features/Pipeline/Forward/ForwardPassSrg.azsli>
- #include <Atom/Features/PBR/DefaultObjectSrg.azsli>
- #include <Atom/RPI/ShaderResourceGroups/DefaultDrawSrg.azsli>
- option bool o_wavyLines = false;
- ShaderResourceGroup MaterialSrg : SRG_PerMaterial
- {
- float4 m_colorA;
- float4 m_colorB;
- }
- struct VertexInput
- {
- float3 m_position : POSITION;
- };
- struct VertexOutput
- {
- float4 m_position : SV_Position;
- float3 m_worldPosition : TexCoord;
- };
- VertexOutput MainVS(VertexInput input)
- {
- const float4x4 objectToWorldMatrix = ObjectSrg::GetWorldMatrix();
- VertexOutput output;
- float3 worldPosition = mul(objectToWorldMatrix, float4(input.m_position, 1)).xyz;
- output.m_worldPosition = worldPosition;
- output.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(worldPosition, 1.0));
- return output;
- }
- struct PixelOutput
- {
- float4 m_color : SV_Target0;
- };
- PixelOutput MainPS(VertexOutput input)
- {
- PixelOutput output;
- float scale = 10;
- float stripeThickness = 0.3;
- float stripeShift = 0.66;
- float position = input.m_worldPosition.z;
- if(o_wavyLines)
- {
- position += sin(input.m_worldPosition.x * 10) * 0.05;
- }
- float t = step(frac(position * scale + stripeShift), stripeThickness);
- output.m_color = lerp(MaterialSrg::m_colorA, MaterialSrg::m_colorB, t);
- output.m_color.a = 0.5;
-
- return output;
- }
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