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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Performance/HighInstanceExampleComponent.h>
- #include <SampleComponentManager.h>
- #include <SampleComponentConfig.h>
- #include <Atom/Component/DebugCamera/NoClipControllerBus.h>
- #include <Atom/RPI.Reflect/Model/ModelAsset.h>
- #include <Atom/RPI.Reflect/Material/MaterialAsset.h>
- #include <Atom/RPI.Reflect/Asset/AssetUtils.h>
- #include <Atom/RPI.Public/AuxGeom/AuxGeomFeatureProcessorInterface.h>
- #include <Atom/RPI.Public/AuxGeom/AuxGeomDraw.h>
- #include <Automation/ScriptRunnerBus.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzFramework/Windowing/WindowBus.h>
- #include <RHI/BasicRHIComponent.h>
- AZ_DECLARE_BUDGET(AtomSampleViewer);
- namespace AtomSampleViewer
- {
- using namespace AZ;
- void HighInstanceTestComponent::Reflect(AZ::ReflectContext* context)
- {
- if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<HighInstanceTestComponent, EntityLatticeTestComponent>()
- ->Version(0)
- ;
- }
- }
- HighInstanceTestComponent::HighInstanceTestComponent()
- : m_materialBrowser("@user@/HighInstanceTestComponent/material_browser.xml")
- , m_modelBrowser("@user@/HighInstanceTestComponent/model_browser.xml")
- , m_imguiSidebar("@user@/HighInstanceTestComponent/sidebar.xml")
- {
- m_materialBrowser.SetFilter([](const AZ::Data::AssetInfo& assetInfo)
- {
- return assetInfo.m_assetType == azrtti_typeid<AZ::RPI::MaterialAsset>();
- });
- m_modelBrowser.SetFilter([](const AZ::Data::AssetInfo& assetInfo)
- {
- return assetInfo.m_assetType == azrtti_typeid<AZ::RPI::ModelAsset>();
- });
- // Only use a diffuse white material so light colors are easily visible.
- const AZStd::vector<AZStd::string> materialAllowlist =
- {
- "materials/presets/macbeth/19_white_9-5_0-05d.azmaterial",
- };
- m_materialBrowser.SetDefaultPinnedAssets(materialAllowlist);
- m_pinnedMaterialCount = static_cast<uint32_t>(m_materialBrowser.GetPinnedAssets().size());
- m_expandedModelList =
- {
- "materialeditor/viewportmodels/cone.fbx.azmodel",
- "materialeditor/viewportmodels/cube.fbx.azmodel",
- "materialeditor/viewportmodels/cylinder.fbx.azmodel",
- "materialeditor/viewportmodels/platonicsphere.fbx.azmodel",
- "materialeditor/viewportmodels/polarsphere.fbx.azmodel",
- "materialeditor/viewportmodels/quadsphere.fbx.azmodel",
- "materialeditor/viewportmodels/torus.fbx.azmodel",
- "objects/cube.fbx.azmodel",
- "objects/cylinder.fbx.azmodel",
- };
- m_simpleModelList =
- {
- "objects/cube.fbx.azmodel"
- };
- m_modelBrowser.SetDefaultPinnedAssets(m_simpleModelList);
- }
- void HighInstanceTestComponent::Activate()
- {
- BuildDiskLightParameters();
- m_directionalLightFeatureProcessor = m_scene->GetFeatureProcessor<Render::DirectionalLightFeatureProcessorInterface>();
- m_diskLightFeatureProcessor = m_scene->GetFeatureProcessor<Render::DiskLightFeatureProcessorInterface>();
- AZ::TickBus::Handler::BusConnect();
- m_imguiSidebar.Activate();
- m_imguiSidebar.SetHideSidebar(true);
- m_materialBrowser.Activate();
- m_modelBrowser.Activate();
- m_materialBrowser.ResetPinnedAssetsToDefault();
- m_modelBrowser.ResetPinnedAssetsToDefault();
- SetLatticeDimensions(
- m_testParameters.m_latticeSize[0],
- m_testParameters.m_latticeSize[1],
- m_testParameters.m_latticeSize[2]);
- SetLatticeSpacing(
- m_testParameters.m_latticeSpacing[0],
- m_testParameters.m_latticeSpacing[1],
- m_testParameters.m_latticeSpacing[2]);
- SetLatticeEntityScale(m_testParameters.m_entityScale);
- Base::Activate();
- AzFramework::NativeWindowHandle windowHandle = nullptr;
- AzFramework::WindowSystemRequestBus::BroadcastResult(
- windowHandle,
- &AzFramework::WindowSystemRequestBus::Events::GetDefaultWindowHandle);
- AzFramework::WindowRequestBus::EventResult(
- m_preActivateVSyncInterval,
- windowHandle,
- &AzFramework::WindowRequestBus::Events::GetSyncInterval);
- AzFramework::WindowRequestBus::Event(
- windowHandle,
- &AzFramework::WindowRequestBus::Events::SetSyncInterval,
- 0);
- SaveCameraConfiguration();
- ResetNoClipController();
- SetIBLExposure(m_testParameters.m_iblExposure);
- }
- void HighInstanceTestComponent::Deactivate()
- {
- DestroyLights();
- RestoreCameraConfiguration();
- AzFramework::NativeWindowHandle windowHandle = nullptr;
- AzFramework::WindowSystemRequestBus::BroadcastResult(
- windowHandle,
- &AzFramework::WindowSystemRequestBus::Events::GetDefaultWindowHandle);
- AzFramework::WindowRequestBus::Event(
- windowHandle,
- &AzFramework::WindowRequestBus::Events::SetSyncInterval,
- m_preActivateVSyncInterval);
- m_materialBrowser.Deactivate();
- m_modelBrowser.Deactivate();
- AZ::TickBus::Handler::BusDisconnect();
- m_imguiSidebar.Deactivate();
- Base::Deactivate();
- }
-
- void HighInstanceTestComponent::PrepareCreateLatticeInstances(uint32_t instanceCount)
- {
- m_modelInstanceData.reserve(instanceCount);
- DestroyLights();
- }
- void HighInstanceTestComponent::CreateLatticeInstance(const AZ::Transform& transform)
- {
- m_modelInstanceData.emplace_back<ModelInstanceData>({});
- ModelInstanceData& data = m_modelInstanceData.back();
- data.m_modelAssetId = GetRandomModelId();
- data.m_materialAssetId = GetRandomMaterialId();
- data.m_transform = transform;
- }
- void HighInstanceTestComponent::FinalizeLatticeInstances()
- {
- AZStd::set<AZ::Data::AssetId> assetIds;
- for (ModelInstanceData& instanceData : m_modelInstanceData)
- {
- if (instanceData.m_materialAssetId.IsValid())
- {
- assetIds.insert(instanceData.m_materialAssetId);
- }
- if (instanceData.m_modelAssetId.IsValid())
- {
- assetIds.insert(instanceData.m_modelAssetId);
- }
- }
- AZStd::vector<AZ::AssetCollectionAsyncLoader::AssetToLoadInfo> assetList;
- for (auto& assetId : assetIds)
- {
- AZ::Data::AssetInfo assetInfo;
- AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, assetId);
- if (assetInfo.m_assetId.IsValid())
- {
- AZ::AssetCollectionAsyncLoader::AssetToLoadInfo info;
- info.m_assetPath = assetInfo.m_relativePath;
- info.m_assetType = assetInfo.m_assetType;
- assetList.push_back(info);
- }
- }
- PreloadAssets(assetList);
- // pause script and tick until assets are ready
- ScriptRunnerRequestBus::Broadcast(&ScriptRunnerRequests::PauseScriptWithTimeout, 120.0f);
- AZ::TickBus::Handler::BusDisconnect();
- if (m_testParameters.m_numShadowCastingSpotLights > 0 && m_diskLightsEnabled)
- {
- CreateSpotLights();
- }
- if (m_testParameters.m_activateDirectionalLight && m_directionalLightEnabled)
- {
- CreateDirectionalLight();
- }
- }
- void HighInstanceTestComponent::OnAllAssetsReadyActivate()
- {
- for (ModelInstanceData& instanceData : m_modelInstanceData)
- {
- AZ::Data::Instance<AZ::RPI::Material> materialInstance;
- if (instanceData.m_materialAssetId.IsValid())
- {
- AZ::Data::Asset<RPI::MaterialAsset> materialAsset;
- materialAsset.Create(instanceData.m_materialAssetId);
- materialInstance = AZ::RPI::Material::FindOrCreate(materialAsset);
- // cache the material when its loaded
- m_cachedMaterials.insert(materialAsset);
- }
- if (instanceData.m_modelAssetId.IsValid())
- {
- AZ::Data::Asset<AZ::RPI::ModelAsset> modelAsset;
- modelAsset.Create(instanceData.m_modelAssetId);
- instanceData.m_meshHandle = GetMeshFeatureProcessor()->AcquireMesh(AZ::Render::MeshHandleDescriptor(modelAsset, materialInstance));
- GetMeshFeatureProcessor()->SetTransform(instanceData.m_meshHandle, instanceData.m_transform);
- }
- }
- ScriptRunnerRequestBus::Broadcast(&ScriptRunnerRequests::ResumeScript);
- AZ::TickBus::Handler::BusConnect();
- }
- void HighInstanceTestComponent::DestroyLatticeInstances()
- {
- DestroyHandles();
- m_modelInstanceData.clear();
- }
- void HighInstanceTestComponent::DestroyLights()
- {
- m_directionalLightFeatureProcessor->ReleaseLight(m_directionalLightHandle);
- m_directionalLightHandle = {};
- for (int index = 0; index < m_diskLights.size(); ++index)
- {
- DiskLightHandle& handle = m_diskLights[index].m_handle;
- m_diskLightFeatureProcessor->ReleaseLight(handle);
- handle = {};
- }
- }
- void HighInstanceTestComponent::DestroyHandles()
- {
- for (ModelInstanceData& instanceData : m_modelInstanceData)
- {
- GetMeshFeatureProcessor()->ReleaseMesh(instanceData.m_meshHandle);
- instanceData.m_meshHandle = {};
- }
- }
- AZ::Data::AssetId HighInstanceTestComponent::GetRandomModelId() const
- {
- auto& modelAllowlist = m_modelBrowser.GetPinnedAssets();
- if (modelAllowlist.size())
- {
- const size_t randomModelIndex = rand() % modelAllowlist.size();
- return modelAllowlist[randomModelIndex].m_assetId;
- }
- else
- {
- return AZ::RPI::AssetUtils::GetAssetIdForProductPath("testdata/objects/cube/cube.fbx.azmodel", AZ::RPI::AssetUtils::TraceLevel::Error);
- }
- }
- AZ::Data::AssetId HighInstanceTestComponent::GetRandomMaterialId() const
- {
- auto& materialAllowlist = m_materialBrowser.GetPinnedAssets();
- if (materialAllowlist.size())
- {
- const size_t randomMaterialIndex = rand() % materialAllowlist.size();
- return materialAllowlist[randomMaterialIndex].m_assetId;
- }
- else
- {
- return AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultPbrMaterialPath, AZ::RPI::AssetUtils::TraceLevel::Error);
- }
- }
- void HighInstanceTestComponent::OnTick([[maybe_unused]] float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint scriptTime)
- {
- AZ_PROFILE_FUNCTION(AtomSampleViewer);
- if (m_updateTransformEnabled)
- {
- float radians = static_cast<float>(fmod(scriptTime.GetSeconds(), AZ::Constants::TwoPi));
- AZ::Vector3 rotation(radians, radians, radians);
- AZ::Transform rotationTransform;
- rotationTransform.SetFromEulerRadians(rotation);
- for (ModelInstanceData& instanceData : m_modelInstanceData)
- {
- GetMeshFeatureProcessor()->SetTransform(instanceData.m_meshHandle, instanceData.m_transform * rotationTransform);
- }
- }
- bool currentUseSimpleModels = m_useSimpleModels;
- bool diskLightsEnabled = m_diskLightsEnabled;
- bool directionalLightEnabled = m_directionalLightEnabled;
- if (m_imguiSidebar.Begin())
- {
- ImGui::Checkbox("Update Transforms Every Frame", &m_updateTransformEnabled);
- ImGui::Spacing();
- ImGui::Separator();
- ImGui::Spacing();
- RenderImGuiLatticeControls();
- ImGui::Spacing();
- ImGui::Separator();
- ImGui::Spacing();
- ImGui::Checkbox("Use simple models", &m_useSimpleModels);
- ImGui::Spacing();
- ImGui::Separator();
- ImGui::Spacing();
- ImGui::Checkbox("Display SpotLight Debug", &m_drawDiskLightDebug);
- ImGui::Spacing();
- ImGui::Separator();
- ImGui::Spacing();
- if (m_testParameters.m_numShadowCastingSpotLights > 0)
- {
- ImGui::Checkbox("Enable SpotLights", &m_diskLightsEnabled);
- }
- if (m_testParameters.m_activateDirectionalLight)
- {
- ImGui::Checkbox("Enable Directional Light", &m_directionalLightEnabled);
- }
- m_imguiSidebar.End();
- }
- if(diskLightsEnabled != m_diskLightsEnabled || directionalLightEnabled != m_directionalLightEnabled)
- {
- DestroyLights();
- if (m_testParameters.m_numShadowCastingSpotLights > 0 && m_diskLightsEnabled)
- {
- CreateSpotLights();
- }
- if(m_testParameters.m_activateDirectionalLight && m_directionalLightEnabled)
- {
- CreateDirectionalLight();
- }
- }
- if (currentUseSimpleModels != m_useSimpleModels)
- {
- m_modelBrowser.SetPinnedAssets(m_useSimpleModels?m_simpleModelList:m_expandedModelList);
- for (ModelInstanceData& instanceData : m_modelInstanceData)
- {
- instanceData.m_modelAssetId = GetRandomModelId();
- }
- DestroyHandles();
- DestroyLights();
- FinalizeLatticeInstances();
- }
- DrawDiskLightDebugObjects();
- }
- void HighInstanceTestComponent::ResetNoClipController()
- {
- using namespace AZ;
- using namespace AZ::Debug;
- AZ::Vector3 camPos = AZ::Vector3::CreateFromFloat3(m_testParameters.m_cameraPosition);
- Camera::CameraRequestBus::Event(GetCameraEntityId(), &Camera::CameraRequestBus::Events::SetFarClipDistance, 2000.0f);
- NoClipControllerRequestBus::Event(GetCameraEntityId(), &NoClipControllerRequestBus::Events::SetPosition, camPos);
- NoClipControllerRequestBus::Event(GetCameraEntityId(), &NoClipControllerRequestBus::Events::SetHeading, AZ::DegToRad(m_testParameters.m_cameraHeadingDeg));
- NoClipControllerRequestBus::Event(GetCameraEntityId(), &NoClipControllerRequestBus::Events::SetPitch, AZ::DegToRad(m_testParameters.m_cameraPitchDeg));
- }
- void HighInstanceTestComponent::SaveCameraConfiguration()
- {
- Camera::CameraRequestBus::EventResult(m_originalFarClipDistance, GetCameraEntityId(), &Camera::CameraRequestBus::Events::GetFarClipDistance);
- }
- void HighInstanceTestComponent::RestoreCameraConfiguration()
- {
- Camera::CameraRequestBus::Event(GetCameraEntityId(), &Camera::CameraRequestBus::Events::SetFarClipDistance, m_originalFarClipDistance);
- }
- void HighInstanceTestComponent::CreateSpotLights()
- {
- for (int index = 0; index < m_testParameters.m_numShadowCastingSpotLights; ++index)
- {
- CreateSpotLight(index);
- }
- }
- void HighInstanceTestComponent::CreateSpotLight(int index)
- {
- Render::DiskLightFeatureProcessorInterface* const featureProcessor = m_diskLightFeatureProcessor;
- const DiskLightHandle handle = featureProcessor->AcquireLight();
- AZ::Render::PhotometricColor<AZ::Render::PhotometricUnit::Candela> lightColor(m_diskLights[index].m_color * m_testParameters.m_shadowSpotlightIntensity);
- featureProcessor->SetRgbIntensity(handle, lightColor);
- featureProcessor->SetAttenuationRadius(handle, m_testParameters.m_shadowSpotlightMaxDistance);
- featureProcessor->SetConeAngles(
- handle,
- DegToRad(m_testParameters.m_shadowSpotlightInnerAngleDeg),
- DegToRad(m_testParameters.m_shadowSpotlightOuterAngleDeg));
- featureProcessor->SetShadowsEnabled(handle, true);
- featureProcessor->SetShadowmapMaxResolution(handle, m_testParameters.m_shadowmapSize);
- featureProcessor->SetShadowFilterMethod(handle, m_testParameters.m_shadowFilterMethod);
- featureProcessor->SetFilteringSampleCount(handle, 1);
- const Vector3 aabbOffset = m_diskLights[index].m_relativePosition.GetNormalized() * (0.5f * m_testParameters.m_shadowSpotlightMaxDistance);
- const Vector3 position = m_worldAabb.GetCenter() + aabbOffset;
- featureProcessor->SetPosition(handle, position);
- featureProcessor->SetDirection(handle, (-aabbOffset).GetNormalized());
- m_diskLights[index].m_handle = handle;
- }
- const AZ::Color& HighInstanceTestComponent::GetNextLightColor()
- {
- static uint16_t colorIndex = 0;
- static const AZStd::vector<AZ::Color> colors =
- {
- AZ::Colors::Red,
- AZ::Colors::Green,
- AZ::Colors::Blue,
- AZ::Colors::Cyan,
- AZ::Colors::Fuchsia,
- AZ::Colors::Yellow,
- AZ::Colors::SpringGreen
- };
- const AZ::Color& result = colors[colorIndex];
- colorIndex = (colorIndex + 1) % colors.size();
- return result;
- }
- AZ::Vector3 HighInstanceTestComponent::GetRandomDirection()
- {
- return AZ::Vector3(
- m_random.GetRandomFloat() - 0.5f,
- m_random.GetRandomFloat() - 0.5f,
- m_random.GetRandomFloat() - 0.5f).GetNormalized();
- }
- void HighInstanceTestComponent::BuildDiskLightParameters()
- {
- m_random.SetSeed(0);
- m_diskLights.clear();
- m_diskLights.reserve(m_testParameters.m_numShadowCastingSpotLights);
- for (int index = 0; index < m_testParameters.m_numShadowCastingSpotLights; ++index)
- {
- m_diskLights.emplace_back(
- GetNextLightColor(),
- GetRandomDirection(),
- m_testParameters.m_shadowmapSize);
- }
- }
- void HighInstanceTestComponent::CreateDirectionalLight()
- {
- Render::DirectionalLightFeatureProcessorInterface* featureProcessor = m_directionalLightFeatureProcessor;
- const DirectionalLightHandle handle = featureProcessor->AcquireLight();
- const auto lightTransform = Transform::CreateLookAt(
- -m_worldAabb.GetMax(),
- Vector3::CreateZero());
- featureProcessor->SetDirection(
- handle,
- lightTransform.GetBasis(1));
- featureProcessor->SetRgbIntensity(handle, AZ::Render::PhotometricColor<AZ::Render::PhotometricUnit::Lux>(AZ::Color::CreateOne() * m_testParameters.m_directionalLightIntensity));
- featureProcessor->SetShadowEnabled(handle, true);
- featureProcessor->SetCascadeCount(handle, m_testParameters.m_numDirectionalLightShadowCascades);
- featureProcessor->SetShadowmapSize(handle, m_testParameters.m_shadowmapSize);
- featureProcessor->SetViewFrustumCorrectionEnabled(handle, false);
- featureProcessor->SetShadowFilterMethod(handle, m_testParameters.m_shadowFilterMethod);
- featureProcessor->SetFilteringSampleCount(handle, 1);
- featureProcessor->SetGroundHeight(handle, 0.f);
- m_directionalLightHandle = handle;
- }
- void HighInstanceTestComponent::DrawDiskLightDebugObjects()
- {
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(m_scene);
- m_drawDiskLightDebug && auxGeom)
- {
- for (int i = 0; i < m_diskLights.size(); ++i)
- {
- const auto& light = m_diskLights[i];
- if (light.m_handle.IsValid())
- {
- const Render::DiskLightData& lightData = m_diskLightFeatureProcessor->GetDiskData(light.m_handle);
- const float lightDistance = sqrt(1.0f/lightData.m_invAttenuationRadiusSquared);
- AZ::Vector3 position = AZ::Vector3::CreateFromFloat3(lightData.m_position.data());
- AZ::Vector3 direction = AZ::Vector3::CreateFromFloat3(lightData.m_direction.data()).GetNormalized();
- position += direction * lightDistance;
- direction *= -1.0f;
- float coneSlantLength = lightDistance / lightData.m_cosOuterConeAngle;
- float farEndCapRadius = sqrt(coneSlantLength * coneSlantLength - lightDistance * lightDistance);
- auxGeom->DrawCone(position, direction, farEndCapRadius, lightDistance, light.m_color, AZ::RPI::AuxGeomDraw::DrawStyle::Line);
- }
- }
- }
- }
- } // namespace AtomSampleViewer
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