VertexAnimation.pass 1.1 KB

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  1. {
  2. "Type": "JsonSerialization",
  3. "Version": 1,
  4. "ClassName": "PassAsset",
  5. "ClassData": {
  6. "PassTemplate": {
  7. "Name": "VertexAnimationTemplate",
  8. "PassClass": "VertexAnimationPass",
  9. "Slots": [
  10. {
  11. "Name": "SourceData",
  12. "ShaderInputName": "m_sourceVertexData",
  13. "SlotType": "Input",
  14. "ScopeAttachmentUsage": "Shader"
  15. },
  16. {
  17. "Name": "TargetData",
  18. "ShaderInputName": "m_targetVertexData",
  19. "SlotType": "InputOutput",
  20. "ScopeAttachmentUsage": "Shader"
  21. },
  22. {
  23. "Name": "InstanceOffsetData",
  24. "ShaderInputName": "m_instanceOffsetData",
  25. "SlotType": "Input",
  26. "ScopeAttachmentUsage": "Shader"
  27. }
  28. ],
  29. "PassData": {
  30. "$type": "ComputePassData",
  31. "ShaderAsset": {
  32. "FilePath": "Shaders/VertexAnimation.shader"
  33. }
  34. }
  35. }
  36. }
  37. }