DebugVertexNormals.shader 412 B

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  1. {
  2. "Source" : "DebugVertexNormals.azsl",
  3. "DepthStencilState" : {
  4. "Depth" : { "Enable" : true, "CompareFunc" : "GreaterEqual" }
  5. },
  6. "DrawList" : "forward",
  7. "ProgramSettings":
  8. {
  9. "EntryPoints":
  10. [
  11. {
  12. "name": "MainVS",
  13. "type": "Vertex"
  14. },
  15. {
  16. "name": "MainPS",
  17. "type": "Fragment"
  18. }
  19. ]
  20. }
  21. }