RTAODefines.azsli 308 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. struct AORayPayload
  9. {
  10. float aoValue; // Stores 0 on a ray hit, 1 on ray miss
  11. };