SkyBoxSubpass.shader 844 B

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  1. {
  2. "Source" : "SkyBoxSubpass.azsl",
  3. "Definitions": ["QUALITY_LOW_END_TIER1=1", "QUALITY_LOW_END_TIER2=1", "ENABLE_PHYSICAL_SKY=0"],
  4. "DepthStencilState" : {
  5. "Depth" : { "Enable" : false, "CompareFunc" : "GreaterEqual" }
  6. },
  7. "DrawList" : "forward",
  8. "ProgramSettings":
  9. {
  10. "EntryPoints":
  11. [
  12. {
  13. "name": "MainVS",
  14. "type": "Vertex"
  15. },
  16. {
  17. "name": "MainPS",
  18. "type": "Fragment"
  19. }
  20. ]
  21. },
  22. "Supervariants":
  23. [
  24. {
  25. "Name": "",
  26. "AddBuildArguments": {
  27. "azslc": ["--no-subpass-input"]
  28. }
  29. },
  30. {
  31. "Name": "SubpassInput",
  32. "RemoveBuildArguments": {
  33. "azslc": ["--no-subpass-input"]
  34. }
  35. }
  36. ]
  37. }