CopyQueue.shader 396 B

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  1. {
  2. "Source": "CopyQueue.azsl",
  3. "DepthStencilState": {
  4. "Depth": {
  5. "Enable": false,
  6. "CompareFunc": "GreaterEqual"
  7. }
  8. },
  9. "ProgramSettings":
  10. {
  11. "EntryPoints":
  12. [
  13. {
  14. "name": "MainVS",
  15. "type": "Vertex"
  16. },
  17. {
  18. "name": "MainPS",
  19. "type": "Fragment"
  20. }
  21. ]
  22. }
  23. }