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- ----------------------------------------------------------------------------------------------------
- --
- -- Copyright (c) Contributors to the Open 3D Engine Project.
- -- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- --
- -- SPDX-License-Identifier: Apache-2.0 OR MIT
- --
- --
- --
- ----------------------------------------------------------------------------------------------------
- RunScript("scripts/TestEnvironment.luac")
- g_testCaseFolder = 'SkinnedMotionVector'
- Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder .. g_testCaseFolder))
- function TestDelayedCapture(atTime, screenshotFileName)
- SetImguiValue('Reset Clock', true)
- IdleSeconds(atTime)
- CaptureScreenshotWithPreview(g_testCaseFolder .. '/' .. screenshotFileName)
- IdleFrames(1)
- end
- OpenSample('Features/SkinnedMesh')
- ResizeViewport(1920, 1080)
- NoClipCameraController_SetPitch(DegToRad(-30))
- SetImguiValue('Draw bones', false)
- SelectImageComparisonToleranceLevel("Level E")
- -- Show the pass tree tool and enable preview image attachment so we can capture the motion vector image
- ShowTool('PassTree', true)
- SetImguiValue('Show Pass Attachments', true)
- SetImguiValue('Preview Attachment', true)
- SetImguiValue('Color Range', Vector2(0.0, 0.01)) -- Use a constrained color range so small values will show up better
- SetImguiValue('MeshMotionVectorPass/[InputOutput] [MotionInputOutput] [Image] CameraMotion [R16G16_FLOAT] [1920x1080]', true)
- IdleFrames(1) -- Wait one frame to apply imgui change
- -- We need to lock the frame time to get deterministic timing of the screenshots for consistency between runs
- LockFrameTime(1/100)
- SetShowImGui(false)
- IdleFrames(1)
- -- capture image attachment previews at different points in the animation
- TestDelayedCapture(0.2, 'MotionVector1.png')
- TestDelayedCapture(1.5, 'MotionVector2.png')
- TestDelayedCapture(2.3, 'MotionVector3.png')
- SetShowImGui(true)
- -- Hide the pass tree tool
- SetImguiValue('Color Range', Vector2(0.0, 1.0))
- IdleFrames(1) -- Make sure Color Range is applied before hiding Preview Attachment
- SetImguiValue('Preview Attachment', false)
- SetImguiValue('Show Pass Attachments', false)
- IdleFrames(1) -- Wait one frame to apply imgui change
- ShowTool('PassTree', false)
- UnlockFrameTime()
- OpenSample(nil)
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