"pragma OutputFormatHint ( target 0 FMT_32_R )"
"pragma OutputFormatHint ( target 1 FMT_32_GR )"
"pragma OutputFormatHint ( target 2 FMT_32_AR )"
"pragma OutputFormatHint ( target 3 FMT_32_ABGR )"
"include " header . azsli " "
"define PLATFORM   DX12 "
"sometag"
"struct SRG_SRGConstantsStruct"
"range ( 0 , 10 ) "
"static const int a = a_OPTION_DEF ;"
"range ( 0 , 10 ) "
"static const int a = GetShaderVariantKey_a ( ) ; "
