"struct SRG0_SRGConstantsStruct"
"ConstantBuffer < :: SRG0_SRGConstantsStruct > SRG0_SRGConstantBuffer : register ( b0 , space1 ) ;"
"Texture2D SRG1_m_tex2D : register ( t0 , space0 ) ;"
"struct SRG1_SRGConstantsStruct"
"ConstantBuffer < :: SRG1_SRGConstantsStruct > SRG1_SRGConstantBuffer : register ( b0 , space0 ) ;
