"struct ViewSrg_Decal"
"StructuredBuffer < ViewSrg_Decal > ViewSrg_m_decals : register"
"struct ViewSrg_SRGConstantsStruct"
"float4 ViewSrg_m_nearZ_farZ_farZTimesNearZ_farZMinusNearZ ;"
"ConstantBuffer < :: ViewSrg_SRGConstantsStruct > ViewSrg_SRGConstantBuffer : register"
"float ViewSrg_GetNearZ ( )"
"return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_nearZ_farZ_farZTimesNearZ_farZMinusNearZ . x ;"
