ShaderResourceGroupSemantic ExampleBinding 
{
    FrequencyId = 0; 
    ShaderVariantFallback = 64;
};

ShaderResourceGroup ExampleSRG : ExampleBinding
{
    option enum class ShadeT {Light, Gray, Dark} Shade = ShadeT::Gray;
};

// If we decide to allow them, this test should move to the Semantic folder
// Semantic Error 11: line 11::49 'option qualifier is only accepted on top level declarations'
// #EC 11
