/*
 * Copyright (c) Contributors to the Open 3D Engine Project.
 * For complete copyright and license terms please see the LICENSE at the root of this distribution.
 * 
 * SPDX-License-Identifier: Apache-2.0 OR MIT
 *
 */
#pragma once

ShaderResourceGroupSemantic Slot0
{
    FrequencyId = 0;
};

ShaderResourceGroupSemantic Slot1
{
    FrequencyId = 1;
};

ShaderResourceGroupSemantic Slot2
{
    FrequencyId = 2;
};

ShaderResourceGroupSemantic MainSlot
{
    FrequencyId = 3;
};
