"pragma OutputFormatHint ( target 0 FMT_32_R )" "pragma OutputFormatHint ( target 1 FMT_32_GR )" "pragma OutputFormatHint ( target 2 FMT_32_AR )" "pragma OutputFormatHint ( target 3 FMT_32_ABGR )" "include " header . azsli " " "define PLATFORM DX12 " "sometag" "struct SRG_SRGConstantsStruct" "range ( 0 , 10 ) " "static const int a = a_OPTION_DEF ;" "range ( 0 , 10 ) " "static const int a = GetShaderVariantKey_a ( ) ; "