123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118 |
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
-
- [[global::output_format("R16G16B16A16_FLOAT")]]
- [[global::output_format(0, "R32")]]
- [[global::output_format(1, "R32G32")]]
- [[global::output_format(2, "R32A32")]]
- [[global::output_format(3, "R16G16B16A16_UNORM")]]
- [[global::output_format(4, "R16G16B16A16_SNORM")]]
- [[global::output_format(5, "R16G16B16A16_UINT")]]
- [[global::output_format(6, "R16G16B16A16_SINT")]]
- [[global::output_format(7, "R32G32B32A32")]]
- struct VertexInput { float3 m_position : POSITION; };
- struct VertexOutput { float4 m_position : SV_Position; };
- ShaderResourceGroupSemantic ExampleBinding { FrequencyId = 0; };
- rootconstant float3 varFloat3;
- rootconstant float4 varFloat4;
- rootconstant float3x3 mat3x3;
- ShaderResourceGroup ExampleSRG : ExampleBinding
- {
- struct JustForPacking
- {
- row_major float2x3 m_rowMatrix;
- column_major float2x3 m_columnMatrix;
- float m_someScalar;
- float2 m_somePair;
- float4 m_someVector;
- };
- struct ModelStruct
- {
- row_major float4x4 m_modelToWorld;
- };
- ConstantBuffer<ModelStruct> m_modelConstants;
- ConstantBuffer<JustForPacking> m_arrayOfFour[4];
- ModelStruct m_myModel;
- row_major float2x3 m_rowMajorConst;
- column_major float2x3 m_colMajorConst;
- float4 m_srgConstVectorArray[15];
- float4 m_srgConstVector;
- float m_srgConstScalarArray[7];
- float m_srgConstScalar;
- Texture2D m_diffuseMap;
- struct UserStruct
- {
- int partial_;
- float m_myFloat;
- double m_myDouble;
- bool m_myBool;
- };
- AppendStructuredBuffer<UserStruct> m_bufferView1;
- ConsumeStructuredBuffer<UserStruct> m_bufferView2;
- ByteAddressBuffer m_bufferView4;
- StructuredBuffer<UserStruct> m_bufferView5;
- RWBuffer<float4> m_bufferView6;
- RWByteAddressBuffer m_bufferView7;
- RWStructuredBuffer<UserStruct> m_bufferView8a;
- Sampler m_sampler
- {
- MaxAnisotropy = 16;
- AddressU = Wrap;
- AddressV = Wrap;
- AddressW = Wrap;
- MinFilter = Point;
- MagFilter = Linear;
- MipFilter = Point;
- ReductionType = Filter;
- };
-
- Sampler m_dynamicSampler;
- };
- VertexOutput MainVS(VertexInput input)
- {
- VertexOutput output;
- output.m_position = mul(ExampleSRG::m_modelConstants.m_modelToWorld, float4(input.m_position, 1.0));
- output.m_position = varFloat4 * output.m_position;
- return output;
- }
- struct VertexInput2 {
- float3 m_position : POSITION;
- float m_color[4] : COLOR;
- float4 a1 : TEXCOORD0;
- float4 a2[2] : TEXCOORD1;
- float4 a3[2][3] : TEXCOORD2;
- };
- VertexOutput MainVS2(VertexInput2 input)
- {
- VertexOutput output;
- output.m_position = mul(ExampleSRG::m_modelConstants.m_modelToWorld, float4(input.m_position, 1.0));
- return output;
- }
- float4 MainPS() : SV_Target0
- {
- float4 baseColor = ExampleSRG::m_diffuseMap.Sample(ExampleSRG::m_sampler, float2(0.5, 0.5));
- baseColor = float4(varFloat3, 1.0f);
- return baseColor + ExampleSRG::m_arrayOfFour[2].m_someVector + ExampleSRG::m_srgConstVectorArray[3];
- }
|