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- struct S
- {
- };
- interface Parent
- {
- void f(S); // ref 1
- };
- class Child : Parent
- {
- S m_s; // ref 2
- void f(S a_s) override // ref 3
- {
- m_s = (S)a_s; // ref 4
- }
- void g()
- {
- S local_s; // ref 5
- f(local_s);
- }
- };
- ShaderResourceGroupSemantic freq
- { FrequencyId = 1; }
- ShaderResourceGroup SRG : freq
- {
- ConstantBuffer<::S> cb; // ref 6
- }
- struct SS
- {
- struct S
- {
- ::S member; // ref 7
- };
- };
- static S g_var; // ref 8
- // WARNING: be careful in these files, any change will disrupt line and column numbers as checked by the seenat.py test
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