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- "struct ViewSrg_PointLight"
- "float3 m_position ;"
- "float m_invAttenuationRadiusSquared ;"
- "float3 m_rgbIntensity ;"
- "float m_bulbRadius ;"
- "StructuredBuffer < ViewSrg_PointLight > ViewSrg_m_pointLights"
- "struct ViewSrg_SRGConstantsStruct"
- "row_major float4x4 ViewSrg_m_viewProjectionMatrix ;"
- "row_major float4x4 ViewSrg_m_viewMatrix ;"
- "row_major float4x4 ViewSrg_m_projectionMatrix ;"
- "float3 ViewSrg_m_worldPosition ;"
- "float4 ViewSrg_m_zConstants ;"
- "uint ViewSrg_m_tileGridWidth ;"
- "uint ViewSrg_m_pointLightCount ;"
- "ConstantBuffer < :: ViewSrg_SRGConstantsStruct > ViewSrg_SRGConstantBuffer"
- "float3 ViewSrg_GetWorldPosition ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_worldPosition ;"
- "float4x4 ViewSrg_GetViewProjectionMatrix ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_viewProjectionMatrix ;"
- "float4x4 ViewSrg_GetViewMatrix ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_viewMatrix ;"
- "float4x4 ViewSrg_GetProjectionMatrix ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_projectionMatrix ;"
- "float ViewSrg_GetNearZ ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_zConstants . x ;"
- "float ViewSrg_GetFarZ ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_zConstants . y ;"
- "float ViewSrg_GetFarZTimesNearZ ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_zConstants . z ;"
- "float ViewSrg_GetFarZMinusNearZ ( )"
- "return :: ViewSrg_SRGConstantBuffer . ViewSrg_m_zConstants . w ;"
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