{
    "Type": "JsonSerialization",
    "Version": 1,
    "ClassName": "PassAsset",
    "ClassData": {
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            "Name": "ContrastAdaptiveSharpeningTemplate",
            "PassClass": "ComputePass",
            "Slots": [
                {
                    "Name": "InputColor",
                    "SlotType": "Input",
                    "ShaderInputName": "m_inputColor",
                    "ScopeAttachmentUsage": "Shader"
                },
                {
                    "Name": "OutputColor",
                    "SlotType": "Output",
                    "ShaderInputName": "m_outputColor",
                    "ScopeAttachmentUsage": "Shader"
                }
            ],
            "ImageAttachments": [
                {
                    "Name": "Output",
                    "FormatSource": {
                        "Pass": "This",
                        "Attachment": "InputColor"
                    },
                    "SizeSource": {
                        "Source": {
                            "Pass": "This",
                            "Attachment": "InputColor"
                        }
                    },
                    "ImageDescriptor": {
                        "Format": "R16G16B16A16_FLOAT",
                        "BindFlags": [
                            "CopyRead",
                            "Color",
                            "ShaderReadWrite",
                            "ShaderWrite",
                            "ShaderRead"
                        ],
                        "SharedQueueMask": "Graphics"
                    }
                }
            ],
            "Connections": [
                {
                    "LocalSlot": "OutputColor",
                    "AttachmentRef": {
                        "Pass": "This",
                        "Attachment": "Output"
                    }
                }
            ],
            "FallbackConnections": [
                {
                    "Input": "InputColor",
                    "Output": "OutputColor"
                }
            ],
            "PassData": {
                "$type": "ComputePassData",
                "ShaderAsset": {
                    "FilePath": "Shaders/PostProcessing/ContrastAdaptiveSharpening.shader"
                },
                "Make Fullscreen Pass": true,
                "ShaderDataMappings": {
                    "FloatMappings": [
                        {
                            "Name": "m_strength",
                            "Value": 0.5
                        }
                    ]
                }
            }
        }
    }
}
