{
	"O3DE":
	{
		"SceneAPI":
		{
			"AssetImporter":
			{
				"SupportedFileTypeExtensions":
				[
					".dae",
					".fbx",
					".stl",
					".gltf",
					".glb",
					".obj"
				]
			},
			"MaterialConverter": 
			{
				"Enable": true,
				"DefaultMaterial": "Materials/Presets/PBR/default_grid.material"
			},
			"TangentGenerateComponent":
			{
				"DefaultGenerationMethod": "FromSourceScene",
				"DebugBitangentFlip": false
			},
			"SkinRule":
			{
				"DefaultMaxSkinInfluencesPerVertex": 8,
				"DefaultWeightThreshold": 0.001
			},
			"ModelBuilder": 
			{
				// When false, scenes with multiple meshes assigned to the same material but with different vertex layouts will successfully process
				// When true, stricter error checking will cause the asset to fail to process with an error message indicating why
				"MismatchedVertexLayoutsAreErrors": false 
			}
		}
	}
}
