
#pragma once

// Please read README.md for an explanation on why scenesrg.srgi and viewsrg.srgi are
// located in this folder (And how you can optionally customize your own scenesrg.srgi
// and viewsrg.srgi in your game project).

#include <Atom/Features/SrgSemantics.azsli>

partial ShaderResourceGroup ViewSrg : SRG_PerView
{
/* Intentionally Empty. Helps define the SrgSemantic for ViewSrg once.*/
};

#define AZ_COLLECTING_PARTIAL_SRGS
#include <Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli>
#undef AZ_COLLECTING_PARTIAL_SRGS
