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Эх сурвалжийг харах

Remove unnecessary kinematic config for automatically created body. (#212)

Fix to issue #211

Signed-off-by: Michał Pełka <[email protected]>
Michał Pełka 3 жил өмнө
parent
commit
71a55ae1bd

+ 1 - 3
Gems/ROS2/Code/Source/RobotImporter/URDF/JointsMaker.cpp

@@ -63,9 +63,7 @@ namespace ROS2
         if (!entity->FindComponent<PhysX::EditorRigidBodyComponent>())
         {
             AZ_TracePrintf("AddColliderForFixedJoint", "Adding RigidBody for entity id:%s", entityId.ToString().c_str());
-            PhysX::EditorRigidBodyConfiguration config;
-            config.m_kinematic = true;
-            entity->CreateComponent<PhysX::EditorRigidBodyComponent>(config);
+            entity->CreateComponent<PhysX::EditorRigidBodyComponent>();
         }
     }