Procházet zdrojové kódy

Added icons to all ROS2 and WarehouseAutomation components (#543)

* Added icons to all ROS2 and WarehouseAutomation components
* Fixed typo in icon file name
---------

Signed-off-by: Antoni Puch <[email protected]>
Antoni-Robotec před 1 rokem
rodič
revize
8c49d9fc12
87 změnil soubory, kde provedl 498 přidání a 11 odebrání
  1. 6 0
      Gems/ROS2/Assets/Editor/Icons/Components/AckermannControl.svg
  2. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/AckermannVehicleModel.svg
  3. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/FingerGripperComponent.svg
  4. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/GripperActionServerComponent.svg
  5. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/JointsArticulationControllerComponent.svg
  6. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/JointsManipulationEditorComponent.svg
  7. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/JointsPIDControllerComponent.svg
  8. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/JointsTrajectoryComponent.svg
  9. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/ManualMotorController.svg
  10. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/PidMotorController.svg
  11. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2CameraSensor.svg
  12. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2ContactSensor.svg
  13. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2Frame.svg
  14. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2GNSSSensor.svg
  15. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2ImuSensor.svg
  16. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2Lidar2DSensor.svg
  17. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2LidarSensor.svg
  18. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2OdometrySensor.svg
  19. 5 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2RobotControl.svg
  20. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2SpawnPoint.svg
  21. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2Spawner.svg
  22. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/ROS2WheelOdometrySensor.svg
  23. 3 0
      Gems/ROS2/Assets/Editor/Icons/Components/RigidBodyTwistControl.svg
  24. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/SkidSteeringTwistControl.svg
  25. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/SkidSteeringVehicleModel.svg
  26. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/VacuumGripperComponent.svg
  27. 19 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/AckermannControl.svg
  28. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/AckermannVehicleModel.svg
  29. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/FingerGripperComponent.svg
  30. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/GripperActionServerComponent.svg
  31. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/JointsArticulationControllerComponent.svg
  32. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/JointsManipulationEditorComponent.svg
  33. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/JointsPIDControllerComponent.svg
  34. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/JointsTrajectoryComponent.svg
  35. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ManualMotorController.svg
  36. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/PidMotorController.svg
  37. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2CameraSensor.svg
  38. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2ContactSensor.svg
  39. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2Frame.svg
  40. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2GNSSSensor.svg
  41. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2ImuSensor.svg
  42. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2Lidar2DSensor.svg
  43. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2LidarSensor.svg
  44. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2OdometrySensor.svg
  45. 18 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2RobotControl.svg
  46. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2SpawnPoint.svg
  47. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2Spawner.svg
  48. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/ROS2WheelOdometrySensor.svg
  49. 16 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/RigidBodyTwistControl.svg
  50. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/SkidSteeringTwistControl.svg
  51. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/SkidSteeringVehicleModel.svg
  52. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/VacuumGripperComponent.svg
  53. 8 0
      Gems/ROS2/Assets/Editor/Icons/Components/Viewport/WheelController.svg
  54. 1 0
      Gems/ROS2/Assets/Editor/Icons/Components/WheelController.svg
  55. 2 0
      Gems/ROS2/Code/Source/Camera/ROS2CameraSensorEditorComponent.cpp
  56. 3 1
      Gems/ROS2/Code/Source/ContactSensor/ROS2ContactSensorComponent.cpp
  57. 2 0
      Gems/ROS2/Code/Source/Frame/ROS2FrameComponent.cpp
  58. 2 0
      Gems/ROS2/Code/Source/GNSS/ROS2GNSSSensorComponent.cpp
  59. 2 0
      Gems/ROS2/Code/Source/Gripper/FingerGripperComponent.cpp
  60. 2 0
      Gems/ROS2/Code/Source/Gripper/GripperActionServerComponent.cpp
  61. 2 0
      Gems/ROS2/Code/Source/Gripper/VacuumGripperComponent.cpp
  62. 2 0
      Gems/ROS2/Code/Source/Imu/ROS2ImuSensorComponent.cpp
  63. 2 0
      Gems/ROS2/Code/Source/Lidar/ROS2Lidar2DSensorComponent.cpp
  64. 2 0
      Gems/ROS2/Code/Source/Lidar/ROS2LidarSensorComponent.cpp
  65. 3 1
      Gems/ROS2/Code/Source/Manipulation/Controllers/JointsArticulationControllerComponent.cpp
  66. 2 0
      Gems/ROS2/Code/Source/Manipulation/Controllers/JointsPIDControllerComponent.cpp
  67. 2 0
      Gems/ROS2/Code/Source/Manipulation/JointsManipulationEditorComponent.cpp
  68. 2 0
      Gems/ROS2/Code/Source/Manipulation/JointsTrajectoryComponent.cpp
  69. 3 1
      Gems/ROS2/Code/Source/Manipulation/MotorizedJoints/ManualMotorControllerComponent.cpp
  70. 3 1
      Gems/ROS2/Code/Source/Manipulation/MotorizedJoints/PidMotorControllerComponent.cpp
  71. 3 1
      Gems/ROS2/Code/Source/Odometry/ROS2OdometrySensorComponent.cpp
  72. 2 0
      Gems/ROS2/Code/Source/Odometry/ROS2WheelOdometry.cpp
  73. 3 1
      Gems/ROS2/Code/Source/RobotControl/Controllers/AckermannController/AckermannControlComponent.cpp
  74. 3 1
      Gems/ROS2/Code/Source/RobotControl/Controllers/RigidBodyController/RigidBodyTwistControlComponent.cpp
  75. 4 2
      Gems/ROS2/Code/Source/RobotControl/Controllers/SkidSteeringController/SkidSteeringControlComponent.cpp
  76. 3 1
      Gems/ROS2/Code/Source/RobotControl/ROS2RobotControlComponent.cpp
  77. 2 0
      Gems/ROS2/Code/Source/Spawner/ROS2SpawnPointEditorComponent.cpp
  78. 2 0
      Gems/ROS2/Code/Source/Spawner/ROS2SpawnerEditorComponent.cpp
  79. 2 0
      Gems/ROS2/Code/Source/VehicleDynamics/ModelComponents/AckermannModelComponent.cpp
  80. 2 0
      Gems/ROS2/Code/Source/VehicleDynamics/ModelComponents/SkidSteeringModelComponent.cpp
  81. 3 1
      Gems/ROS2/Code/Source/VehicleDynamics/WheelControllerComponent.cpp
  82. 3 0
      Gems/WarehouseAutomation/Assets/Editor/Icons/Components/ConveyorBeltComponent.svg
  83. 3 0
      Gems/WarehouseAutomation/Assets/Editor/Icons/Components/ProximitySensor.svg
  84. 16 0
      Gems/WarehouseAutomation/Assets/Editor/Icons/Components/Viewport/ConveyorBeltComponent.svg
  85. 16 0
      Gems/WarehouseAutomation/Assets/Editor/Icons/Components/Viewport/ProximitySensor.svg
  86. 2 0
      Gems/WarehouseAutomation/Code/Source/ConveyorBelt/ConveyorBeltComponent.cpp
  87. 2 0
      Gems/WarehouseAutomation/Code/Source/ProximitySensor/ProximitySensor.cpp

+ 6 - 0
Gems/ROS2/Assets/Editor/Icons/Components/AckermannControl.svg

@@ -0,0 +1,6 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path d="M12.2941 17.9259C12.329 17.8336 12.4408 17.7978 12.5227 17.8528L16.8991 19.9431C17.0098 20.0173 17.0943 20.1733 17.0943 20.3243L17.0251 21.5278C16.9675 21.7268 16.7332 21.8124 16.5609 21.6975L11.4421 19.2696C11.3588 19.214 11.3503 19.0947 11.425 19.0279C11.741 18.8455 12.0237 18.3977 12.2941 17.9259Z" fill="#65C9C9"/>
+<path fill-rule="evenodd" clip-rule="evenodd" d="M7.35498 4.18148C5.68506 3.62484 4.54103 4.18899 3.9624 5.3182C3.38378 6.4474 3.91553 8.24788 5.74365 8.83968L19.4206 13.354C20.5935 13.7194 21.9343 13.4863 22.513 12.3571L22.6258 12.1369C23.2044 11.0077 22.7581 9.6232 21.6288 9.04458L7.35498 4.18148ZM5.40163 8.02949C6.28401 8.48164 7.36585 8.13287 7.818 7.25049C8.27014 6.36811 7.92137 5.28627 7.03899 4.83413C6.15661 4.38198 5.07477 4.73075 4.62262 5.61313C4.17048 6.49551 4.51925 7.57735 5.40163 8.02949ZM21.9307 11.8552C21.4785 12.7376 20.3967 13.0864 19.5143 12.6342C18.6319 12.1821 18.2832 11.1002 18.7353 10.2179C19.1874 9.33548 20.2693 8.9867 21.1517 9.43885C22.034 9.891 22.3828 10.9728 21.9307 11.8552Z" fill="#65C9C9"/>
+<path fill-rule="evenodd" clip-rule="evenodd" d="M4.78929 9.2828L10.2183 11.0511L11.7141 15.5085C12.3686 16.713 11.6321 18.2441 10.5691 18.8578L10.3975 18.9569C9.36923 19.3741 7.83502 19.0283 7.23992 18.0917L4.62262 12.3571C3.9624 10.8596 2.43808 10.8596 1.39893 10.8596V2.24353L4.78929 2.24353C5.23951 2.24378 5.72464 2.19474 6.07859 2.37611L6.61385 2.6781C6.82061 2.82542 6.69966 3.14612 6.54171 3.15142L5.96825 3.17068C4.60307 3.22068 3.66074 4.15872 3.28376 4.9467C2.55849 6.46272 3.29364 8.51641 4.78929 9.2828Z" fill="#65C9C9"/>
+<path fill-rule="evenodd" clip-rule="evenodd" d="M17.5676 21.6975L17.7654 13.5457L19.328 14.1908C21.1517 14.7075 22.4094 13.8869 23.1763 12.6342C23.2697 12.4816 23.2337 12.5622 23.3621 12.2168C23.8516 10.8997 23.5419 9.10339 21.8217 8.37563L19.9827 7.66913C19.9827 7.59602 20.0177 7.51153 20.0322 7.48319C20.1315 7.28947 20.3314 7.16816 20.5491 7.16953L24.6501 7.03609V13.7233C23.9032 13.7437 23.4219 14.2309 23.1763 14.9365L22.6083 22.626C22.2105 24.1105 20.9456 24.6531 19.8461 24.4769C18.4802 24.258 17.4637 22.9231 17.5676 21.6975Z" fill="#65C9C9"/>
+</svg>

+ 3 - 0
Gems/ROS2/Assets/Editor/Icons/Components/AckermannVehicleModel.svg

@@ -0,0 +1,3 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M20.2745 1.69519H3.77453V2.80999L3.57619 2.90248C2.95291 3.19311 2.68326 3.93398 2.9739 4.55726L3.77453 6.27423V22.6952H20.2745V10.3205L21.1062 9.93273C21.7295 9.64209 21.9991 8.90122 21.7085 8.27795L20.2745 5.20279V1.69519ZM18.6691 2.97089L20.2745 6.41378V6.38589L21.2554 8.48926C21.4293 8.86226 21.2679 9.30564 20.8949 9.47957L19.5441 10.1094C19.1711 10.2834 18.7278 10.122 18.5538 9.749L17.3479 7.16297H8.58129H8.0296L8.03084 7.16562H7.93665L8.66474 8.72703C8.69205 8.78558 8.70703 8.84671 8.71077 8.90751C8.68507 9.08988 8.59224 9.25996 8.44602 9.37999C8.43846 9.38399 8.43075 9.38783 8.4229 9.39149L6.76135 10.1663C6.43409 10.2289 6.09377 10.0647 5.94654 9.749L3.42705 4.34595C3.25312 3.97294 3.41449 3.52956 3.7875 3.35563L5.13826 2.72576C5.3971 2.60506 5.68983 2.64583 5.9029 2.80674C5.90812 2.81627 5.91307 2.82604 5.91772 2.83603L7.2436 5.67937V5.66562H7.33138L7.33462 5.67257L7.34099 5.68622V5.67257H7.37028H7.84099H16.1013H16.653L16.4198 5.17257L16.0343 4.34595C15.8604 3.97294 16.0218 3.52956 16.3948 3.35563L17.7455 2.72576C18.0775 2.57097 18.4652 2.68174 18.6691 2.97089ZM5.02893 14.2456C4.75279 14.2456 4.52893 14.4695 4.52893 14.7456V21.2456C4.52893 21.5217 4.75279 21.7456 5.02893 21.7456H7.02893C7.30507 21.7456 7.52893 21.5217 7.52893 21.2456V18.7456H16.5201V21.2456C16.5201 21.5217 16.744 21.7456 17.0201 21.7456H19.0201C19.2963 21.7456 19.5201 21.5217 19.5201 21.2456V14.7456C19.5201 14.4695 19.2963 14.2456 19.0201 14.2456H17.0201C16.744 14.2456 16.5201 14.4695 16.5201 14.7456V17.2456H7.52893V14.7456C7.52893 14.4695 7.30507 14.2456 7.02893 14.2456H5.02893Z" fill="#65C9C9"/>
+</svg>

Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
+ 1 - 0
Gems/ROS2/Assets/Editor/Icons/Components/FingerGripperComponent.svg


Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
+ 1 - 0
Gems/ROS2/Assets/Editor/Icons/Components/GripperActionServerComponent.svg


+ 3 - 0
Gems/ROS2/Assets/Editor/Icons/Components/JointsArticulationControllerComponent.svg

@@ -0,0 +1,3 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M17.9923 12.0818C18.0363 11.8853 18.0901 11.6453 18.1404 11.3941C18.5169 10.0651 18.4883 8.5778 17.8665 7.02203C17.6744 6.54139 17.2337 5.75984 16.9088 5.38399C15.4579 3.70554 14.2222 2.58156 11.3622 2.31726L11.2373 2.32544C10.6749 2.36203 9.76536 2.42119 9.26289 2.58156C4.20126 4.19678 3.0997 8.61168 4.24933 12.2137C4.48862 12.9635 4.71242 13.4423 5.12369 13.9845C5.22372 14.1164 5.42226 14.1074 5.51626 13.9711L6.43963 12.6327C6.71 12.1453 6.71208 11.7178 6.5426 11.1868C5.75687 8.72495 7.11565 6.09224 9.57753 5.3065C10.0977 5.14048 10.6255 5.0702 11.1419 5.08584C13.5752 5.19824 15.5409 7.17752 15.5991 9.64992C15.6588 12.1853 13.6903 14.297 11.1752 14.4323C11.0895 14.4369 11.0142 14.4931 10.9886 14.575C10.7939 15.1998 10.5472 15.9682 10.1245 16.9041C10.0641 17.0379 10.161 17.1895 10.3075 17.1808C11.385 17.1168 13.0239 16.7717 13.4606 16.6628C13.5818 16.6326 13.7004 16.5941 13.8183 16.556L13.8183 16.556C14.3726 16.3764 14.9098 16.2024 15.6194 16.912L17.8827 21.263C18.3043 22.1201 19.6219 21.928 20.3391 21.242L22.5678 18.9821C23.2065 18.3126 23.3548 17.0371 22.5474 16.5982L18.2359 14.2954C17.6273 13.6868 17.7912 12.9676 17.9363 12.3306C17.946 12.288 17.9556 12.2458 17.9649 12.204L17.9922 12.0818L17.9923 12.0818ZM7.02718 20.5002C6.67441 21.0969 5.90702 21.2982 5.30674 20.9517L3.59866 19.8308C2.98111 19.4742 2.78044 18.6778 3.15534 18.0712L7.4935 12.6515C7.73467 12.3502 7.81701 11.9226 7.75651 11.5414C7.73859 11.4285 7.72107 11.3117 7.70444 11.201C7.66852 10.9616 7.63681 10.7504 7.61443 10.6669C7.12036 8.823 8.11643 6.94463 9.96031 6.45056C11.8042 5.9565 13.6995 7.05073 14.1935 8.89462C14.6876 10.7385 13.6915 12.6169 11.8477 13.1109C11.74 13.1398 11.5373 13.2191 11.3084 13.3087C11.1569 13.368 10.994 13.4318 10.8396 13.4884C10.4758 13.6217 10.1251 13.8817 9.96081 14.2326L7.02718 20.5002Z" fill="#65C9C9"/>
+</svg>

+ 3 - 0
Gems/ROS2/Assets/Editor/Icons/Components/JointsManipulationEditorComponent.svg

@@ -0,0 +1,3 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M2.97845 9.48438L9.21579 14.5425L6.4246 15.2315C6.5135 16.2205 7.52275 17.9732 9.21579 19.395C10.9088 20.8168 15.4314 22.0304 18.6309 18.8308C21.8305 15.6313 20.1104 10.9422 18.5959 9.42769C17.0814 7.91315 15.7488 7.21375 14.2557 7.16719L13.6849 9.91452L8.58067 3.88216L15.4493 1.18024L14.9565 4.43198C15.0969 4.46302 15.2352 4.49264 15.3717 4.52191C17.0412 4.8797 18.4635 5.18449 20.6513 7.37229C23.0181 9.73908 24.9087 16.5519 20.5636 20.7636C16.2186 24.9752 10.0626 23.9509 7.30474 21.5095C4.54693 19.0682 3.9243 17.0465 3.70333 15.9147L0.4729 16.6632L2.97845 9.48438ZM5.33274 9.32211C4.85715 8.87576 4.82961 8.12971 5.27101 7.64951L6.65071 6.31076C7.10482 5.81674 7.8774 5.79581 8.35758 6.26452L12.5841 10.8527C12.8289 11.1185 13.1884 11.1994 13.5359 11.1003C13.9303 10.9878 14.4881 10.8859 15.1111 10.9971C17.2088 11.3716 17.9788 12.6073 18.1823 14.4844C18.3858 16.3615 16.5314 18.4512 14.6633 18.5643C12.9959 18.779 11.1266 17.9098 10.5975 15.783C10.489 15.3469 10.5278 14.836 10.5893 14.4377C10.6462 14.0697 10.528 13.6933 10.2431 13.4536L5.33274 9.32211Z" fill="#65C9C9"/>
+</svg>

+ 3 - 0
Gems/ROS2/Assets/Editor/Icons/Components/JointsPIDControllerComponent.svg

@@ -0,0 +1,3 @@
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Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
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Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
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Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
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+ 16 - 0
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+ 16 - 0
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+<stop offset="1" stop-color="#9D9D9D"/>
+</linearGradient>
+</defs>
+</svg>

+ 16 - 0
Gems/ROS2/Assets/Editor/Icons/Components/Viewport/RigidBodyTwistControl.svg

@@ -0,0 +1,16 @@
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+<mask id="mask0_3280_31801" style="mask-type:luminance" maskUnits="userSpaceOnUse" x="0" y="0" width="25" height="24">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M21.7852 0C23.9625 0 24.817 1.77847 24.817 3.01865C24.817 4.25884 24.817 18.7816 24.817 20.6421C24.817 22.393 23.5885 23.9567 21.7852 23.9567C19.9818 23.9567 5.50965 23.9567 3.66964 23.9567C2.24697 23.9567 0.860352 22.5148 0.860352 21.1587C0.860352 19.8026 0.860352 4.03533 0.860352 2.67255C0.860352 1.30978 2.22575 0 3.46991 0C4.71407 0 19.8205 0 21.7852 0Z" fill="white"/>
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+</g>
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+</linearGradient>
+</defs>
+</svg>

Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
+ 8 - 0
Gems/ROS2/Assets/Editor/Icons/Components/Viewport/SkidSteeringTwistControl.svg


Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
+ 8 - 0
Gems/ROS2/Assets/Editor/Icons/Components/Viewport/SkidSteeringVehicleModel.svg


Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
+ 8 - 0
Gems/ROS2/Assets/Editor/Icons/Components/Viewport/VacuumGripperComponent.svg


Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
+ 8 - 0
Gems/ROS2/Assets/Editor/Icons/Components/Viewport/WheelController.svg


Rozdílová data souboru nebyla zobrazena, protože soubor je příliš velký
+ 1 - 0
Gems/ROS2/Assets/Editor/Icons/Components/WheelController.svg


+ 2 - 0
Gems/ROS2/Code/Source/Camera/ROS2CameraSensorEditorComponent.cpp

@@ -50,6 +50,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2CameraSensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2CameraSensor.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &ROS2CameraSensorEditorComponent::m_sensorConfiguration,
                         &ROS2CameraSensorEditorComponent::m_sensorConfiguration,

+ 3 - 1
Gems/ROS2/Code/Source/ContactSensor/ROS2ContactSensorComponent.cpp

@@ -44,7 +44,9 @@ namespace ROS2
                 editContext->Class<ROS2ContactSensorComponent>("ROS2 Contact Sensor", "Contact detection controller")
                 editContext->Class<ROS2ContactSensorComponent>("ROS2 Contact Sensor", "Contact detection controller")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
-                    ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"));
+                    ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2ContactSensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2ContactSensor.svg");
             }
             }
         }
         }
     }
     }

+ 2 - 0
Gems/ROS2/Code/Source/Frame/ROS2FrameComponent.cpp

@@ -234,6 +234,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2Frame.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2Frame.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &ROS2FrameComponent::m_namespaceConfiguration,
                         &ROS2FrameComponent::m_namespaceConfiguration,

+ 2 - 0
Gems/ROS2/Code/Source/GNSS/ROS2GNSSSensorComponent.cpp

@@ -36,6 +36,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2GNSSSensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2GNSSSensor.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &ROS2GNSSSensorComponent::m_gnssConfiguration,
                         &ROS2GNSSSensorComponent::m_gnssConfiguration,

+ 2 - 0
Gems/ROS2/Code/Source/Gripper/FingerGripperComponent.cpp

@@ -65,6 +65,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "FingerGripperComponent")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "FingerGripperComponent")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/FingerGripperComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/FingerGripperComponent.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &FingerGripperComponent::m_velocityEpsilon,
                         &FingerGripperComponent::m_velocityEpsilon,

+ 2 - 0
Gems/ROS2/Code/Source/Gripper/GripperActionServerComponent.cpp

@@ -49,6 +49,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "GripperActionServer")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "GripperActionServer")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/GripperActionServerComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/GripperActionServerComponent.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &GripperActionServerComponent::m_gripperActionServerName,
                         &GripperActionServerComponent::m_gripperActionServerName,

+ 2 - 0
Gems/ROS2/Code/Source/Gripper/VacuumGripperComponent.cpp

@@ -88,6 +88,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "VacuumGripper")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "VacuumGripper")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/VacuumGripperComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/VacuumGripperComponent.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::EntityId,
                         AZ::Edit::UIHandlers::EntityId,
                         &VacuumGripperComponent::m_gripperEffectorCollider,
                         &VacuumGripperComponent::m_gripperEffectorCollider,

+ 2 - 0
Gems/ROS2/Code/Source/Imu/ROS2ImuSensorComponent.cpp

@@ -44,6 +44,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2ImuSensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2ImuSensor.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &ROS2ImuSensorComponent::m_imuConfiguration,
                         &ROS2ImuSensorComponent::m_imuConfiguration,

+ 2 - 0
Gems/ROS2/Code/Source/Lidar/ROS2Lidar2DSensorComponent.cpp

@@ -34,6 +34,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2Lidar2DSensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2Lidar2DSensor.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::ComboBox,
                         AZ::Edit::UIHandlers::ComboBox,
                         &ROS2Lidar2DSensorComponent::m_lidarCore,
                         &ROS2Lidar2DSensorComponent::m_lidarCore,

+ 2 - 0
Gems/ROS2/Code/Source/Lidar/ROS2LidarSensorComponent.cpp

@@ -33,6 +33,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2LidarSensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2LidarSensor.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::ComboBox,
                         AZ::Edit::UIHandlers::ComboBox,
                         &ROS2LidarSensorComponent::m_lidarCore,
                         &ROS2LidarSensorComponent::m_lidarCore,

+ 3 - 1
Gems/ROS2/Code/Source/Manipulation/Controllers/JointsArticulationControllerComponent.cpp

@@ -67,7 +67,9 @@ namespace ROS2
                       "JointsArticulationControllerComponent", "Component to move articulation joints")
                       "JointsArticulationControllerComponent", "Component to move articulation joints")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
-                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2");
+                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/JointsArticulationControllerComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/JointsArticulationControllerComponent.svg");
             }
             }
         }
         }
     }
     }

+ 2 - 0
Gems/ROS2/Code/Source/Manipulation/Controllers/JointsPIDControllerComponent.cpp

@@ -85,6 +85,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/JointsPIDControllerComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/JointsPIDControllerComponent.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &JointsPIDControllerComponent::m_pidConfiguration,
                         &JointsPIDControllerComponent::m_pidConfiguration,

+ 2 - 0
Gems/ROS2/Code/Source/Manipulation/JointsManipulationEditorComponent.cpp

@@ -64,6 +64,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/JointsManipulationEditorComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/JointsManipulationEditorComponent.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &JointsManipulationEditorComponent::m_jointStatePublisherConfiguration,
                         &JointsManipulationEditorComponent::m_jointStatePublisherConfiguration,

+ 2 - 0
Gems/ROS2/Code/Source/Manipulation/JointsTrajectoryComponent.cpp

@@ -55,6 +55,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/JointsTrajectoryComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/JointsTrajectoryComponent.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &JointsTrajectoryComponent::m_followTrajectoryActionName,
                         &JointsTrajectoryComponent::m_followTrajectoryActionName,

+ 3 - 1
Gems/ROS2/Code/Source/Manipulation/MotorizedJoints/ManualMotorControllerComponent.cpp

@@ -27,7 +27,9 @@ namespace ROS2
                 ec->Class<ManualMotorControllerComponent>("Manual Motor Controller", "Debug motor controller used via ImGui.")
                 ec->Class<ManualMotorControllerComponent>("Manual Motor Controller", "Debug motor controller used via ImGui.")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
-                    ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"));
+                    ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ManualMotorController.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ManualMotorController.svg");
             }
             }
         }
         }
     }
     }

+ 3 - 1
Gems/ROS2/Code/Source/Manipulation/MotorizedJoints/PidMotorControllerComponent.cpp

@@ -26,10 +26,12 @@ namespace ROS2
 
 
             if (AZ::EditContext* ec = serializeContext->GetEditContext())
             if (AZ::EditContext* ec = serializeContext->GetEditContext())
             {
             {
-                ec->Class<PidMotorControllerComponent>("Pid Motor Controller", "")
+                ec->Class<PidMotorControllerComponent>("PID Motor Controller", "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/PidMotorController.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/PidMotorController.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &PidMotorControllerComponent::m_zeroOffset,
                         &PidMotorControllerComponent::m_zeroOffset,

+ 3 - 1
Gems/ROS2/Code/Source/Odometry/ROS2OdometrySensorComponent.cpp

@@ -31,7 +31,9 @@ namespace ROS2
                 editContext->Class<ROS2OdometrySensorComponent>("ROS2 Odometry Sensor", "Odometry sensor component")
                 editContext->Class<ROS2OdometrySensorComponent>("ROS2 Odometry Sensor", "Odometry sensor component")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
-                    ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"));
+                    ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2OdometrySensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2OdometrySensor.svg");
             }
             }
         }
         }
     }
     }

+ 2 - 0
Gems/ROS2/Code/Source/Odometry/ROS2WheelOdometry.cpp

@@ -36,6 +36,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2WheelOdometrySensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2WheelOdometrySensor.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &ROS2WheelOdometryComponent::m_twistCovariance,
                         &ROS2WheelOdometryComponent::m_twistCovariance,

+ 3 - 1
Gems/ROS2/Code/Source/RobotControl/Controllers/AckermannController/AckermannControlComponent.cpp

@@ -24,7 +24,9 @@ namespace ROS2
                 ec->Class<AckermannControlComponent>("Ackermann Control", "Relays Ackermann commands to vehicle inputs")
                 ec->Class<AckermannControlComponent>("Ackermann Control", "Relays Ackermann commands to vehicle inputs")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
-                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2");
+                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/AckermannControl.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/AckermannControl.svg");
             }
             }
         }
         }
     }
     }

+ 3 - 1
Gems/ROS2/Code/Source/RobotControl/Controllers/RigidBodyController/RigidBodyTwistControlComponent.cpp

@@ -25,7 +25,9 @@ namespace ROS2
                 ec->Class<RigidBodyTwistControlComponent>("Rigid Body Twist Control", "Simple control through RigidBody")
                 ec->Class<RigidBodyTwistControlComponent>("Rigid Body Twist Control", "Simple control through RigidBody")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
-                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2");
+                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/RigidBodyTwistControl.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/RigidBodyTwistControl.svg");
             }
             }
         }
         }
     }
     }

+ 4 - 2
Gems/ROS2/Code/Source/RobotControl/Controllers/SkidSteeringController/SkidSteeringControlComponent.cpp

@@ -25,10 +25,12 @@ namespace ROS2
             serialize->Class<SkidSteeringControlComponent, AZ::Component>()->Version(1);
             serialize->Class<SkidSteeringControlComponent, AZ::Component>()->Version(1);
             if (AZ::EditContext* editorContext = serialize->GetEditContext())
             if (AZ::EditContext* editorContext = serialize->GetEditContext())
             {
             {
-                editorContext->Class<SkidSteeringControlComponent>("Skid steering Twist Control", "")
+                editorContext->Class<SkidSteeringControlComponent>("Skid Steering Twist Control", "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
-                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2");
+                    ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/SkidSteeringTwistControl.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/SkidSteeringTwistControl.svg");
             }
             }
         }
         }
     }
     }

+ 3 - 1
Gems/ROS2/Code/Source/RobotControl/ROS2RobotControlComponent.cpp

@@ -61,10 +61,12 @@ namespace ROS2
 
 
             if (AZ::EditContext* ec = serialize->GetEditContext())
             if (AZ::EditContext* ec = serialize->GetEditContext())
             {
             {
-                ec->Class<ROS2RobotControlComponent>("ROS2 Robot control", "Customizable robot control component")
+                ec->Class<ROS2RobotControlComponent>("ROS2 Robot Control", "Customizable robot control component")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2RobotControl.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2RobotControl.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &ROS2RobotControlComponent::m_controlConfiguration,
                         &ROS2RobotControlComponent::m_controlConfiguration,

+ 2 - 0
Gems/ROS2/Code/Source/Spawner/ROS2SpawnPointEditorComponent.cpp

@@ -33,6 +33,8 @@ namespace ROS2
                 editContext->Class<ROS2SpawnPointEditorComponent>("ROS2 Spawn Point", "Spawn point for robots")
                 editContext->Class<ROS2SpawnPointEditorComponent>("ROS2 Spawn Point", "Spawn point for robots")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2SpawnPoint.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2SpawnPoint.svg")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly);
                     ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly);
             }
             }

+ 2 - 0
Gems/ROS2/Code/Source/Spawner/ROS2SpawnerEditorComponent.cpp

@@ -38,6 +38,8 @@ namespace ROS2
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "Manages spawning of robots in configurable locations")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "Manages spawning of robots in configurable locations")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ROS2Spawner.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ROS2Spawner.svg")
                     ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly);
                     ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly);
             }
             }
         }
         }

+ 2 - 0
Gems/ROS2/Code/Source/VehicleDynamics/ModelComponents/AckermannModelComponent.cpp

@@ -28,6 +28,8 @@ namespace ROS2::VehicleDynamics
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/AckermannVehicleModel.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/AckermannVehicleModel.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &AckermannVehicleModelComponent::m_driveModel,
                         &AckermannVehicleModelComponent::m_driveModel,

+ 2 - 0
Gems/ROS2/Code/Source/VehicleDynamics/ModelComponents/SkidSteeringModelComponent.cpp

@@ -28,6 +28,8 @@ namespace ROS2::VehicleDynamics
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/SkidSteeringVehicleModel.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/SkidSteeringVehicleModel.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &SkidSteeringModelComponent::m_driveModel,
                         &SkidSteeringModelComponent::m_driveModel,

+ 3 - 1
Gems/ROS2/Code/Source/VehicleDynamics/WheelControllerComponent.cpp

@@ -67,10 +67,12 @@ namespace ROS2::VehicleDynamics
 
 
             if (AZ::EditContext* ec = serialize->GetEditContext())
             if (AZ::EditContext* ec = serialize->GetEditContext())
             {
             {
-                ec->Class<WheelControllerComponent>("Wheel controller", "Handle wheel physics")
+                ec->Class<WheelControllerComponent>("Wheel Controller", "Handle wheel physics")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
                     ->Attribute(AZ::Edit::Attributes::Category, "ROS2")
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/WheelController.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/WheelController.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &WheelControllerComponent::m_steeringEntity,
                         &WheelControllerComponent::m_steeringEntity,

+ 3 - 0
Gems/WarehouseAutomation/Assets/Editor/Icons/Components/ConveyorBeltComponent.svg

@@ -0,0 +1,3 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M19.9601 6.0724H5.24646C4.99355 6.0724 4.90056 5.73985 5.11678 5.60867L9.90454 2.70383C10.0712 2.60274 10.2842 2.72269 10.2842 2.91757V4.51718C10.2842 4.65526 10.3962 4.76718 10.5342 4.76718H19.9601C20.0982 4.76718 20.2101 4.87911 20.2101 5.01718V5.8224C20.2101 5.96047 20.0982 6.0724 19.9601 6.0724ZM1.40015 12.7566C1.40015 9.85714 3.75065 7.50664 6.65015 7.50664H18.6501C21.5496 7.50664 23.9001 9.85714 23.9001 12.7566C23.9001 15.6561 21.5496 18.0066 18.6501 18.0066H6.65015C3.75065 18.0066 1.40015 15.6561 1.40015 12.7566ZM6.65015 9.00664C4.57908 9.00664 2.90015 10.6856 2.90015 12.7566C2.90015 14.8277 4.57908 16.5066 6.65015 16.5066H18.6501C20.7212 16.5066 22.4001 14.8277 22.4001 12.7566C22.4001 10.6856 20.7212 9.00664 18.6501 9.00664H6.65015ZM9.96655 12.7566C9.96655 14.4135 8.62341 15.7566 6.96655 15.7566C5.3097 15.7566 3.96655 14.4135 3.96655 12.7566C3.96655 11.0998 5.3097 9.75664 6.96655 9.75664C8.62341 9.75664 9.96655 11.0998 9.96655 12.7566ZM18.5535 15.7566C20.2103 15.7566 21.5535 14.4135 21.5535 12.7566C21.5535 11.0998 20.2103 9.75664 18.5535 9.75664C16.8966 9.75664 15.5535 11.0998 15.5535 12.7566C15.5535 14.4135 16.8966 15.7566 18.5535 15.7566ZM20.3824 19.4398H5.66878C5.53071 19.4398 5.41878 19.5517 5.41878 19.6898V20.495C5.41878 20.6331 5.53071 20.745 5.66878 20.745H15.0947C15.2327 20.745 15.3447 20.8569 15.3447 20.995V22.5946C15.3447 22.7895 15.5577 22.9095 15.7244 22.8084L20.5121 19.9035C20.7283 19.7723 20.6353 19.4398 20.3824 19.4398Z" fill="#65C9C9"/>
+</svg>

+ 3 - 0
Gems/WarehouseAutomation/Assets/Editor/Icons/Components/ProximitySensor.svg

@@ -0,0 +1,3 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M1.86719 3.52601L3.98851 1.40469L6.70023 4.11642C8.4531 2.80361 10.63 2.02602 12.9885 2.02602C15.347 2.02602 17.5239 2.80363 19.2767 4.11646L21.9885 1.40469L24.1098 3.52601L21.3981 6.23778C22.7109 7.99065 23.4885 10.1675 23.4885 12.526C23.4885 14.8845 22.7109 17.0614 21.3981 18.8142L24.1098 21.526L21.9885 23.6473L19.2767 20.9356C17.5239 22.2484 15.347 23.026 12.9885 23.026C10.63 23.026 8.4531 22.2484 6.70023 20.9356L3.98851 23.6473L1.86719 21.526L4.5789 18.8143C3.26608 17.0614 2.48846 14.8845 2.48846 12.526C2.48846 10.1675 3.26608 7.99061 4.57891 6.23773L1.86719 3.52601ZM19.7303 12.526C19.7303 14.2318 19.0968 15.7896 18.0523 16.977L17.4394 17.5898C16.252 18.6343 14.6942 19.2678 12.9885 19.2678C11.2831 19.2678 9.72555 18.6346 8.53823 17.5905L7.92403 16.9763C6.87988 15.7889 6.24666 14.2314 6.24666 12.526C6.24666 10.8206 6.87989 9.26306 7.92407 8.07573L8.53818 7.46162C9.72551 6.41745 11.283 5.78421 12.9885 5.78421C14.6942 5.78421 16.252 6.4177 17.4395 7.46224L18.0522 8.07502C19.0968 9.26244 19.7303 10.8202 19.7303 12.526ZM9.10938 12.526C9.10938 10.4549 10.7883 8.77602 12.8594 8.77602C14.9304 8.77602 16.6094 10.4549 16.6094 12.526C16.6094 14.5971 14.9304 16.276 12.8594 16.276C10.7883 16.276 9.10938 14.5971 9.10938 12.526Z" fill="#65C9C9"/>
+</svg>

+ 16 - 0
Gems/WarehouseAutomation/Assets/Editor/Icons/Components/Viewport/ConveyorBeltComponent.svg

@@ -0,0 +1,16 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M21.575 0.800171C23.7523 0.800171 24.6068 2.57864 24.6068 3.81882C24.6068 5.05901 24.6068 19.5818 24.6068 21.4422C24.6068 23.1931 23.3783 24.7568 21.575 24.7568C19.7716 24.7568 5.29945 24.7568 3.45944 24.7568C2.03676 24.7568 0.650146 23.3149 0.650146 21.9588C0.650146 20.6027 0.650146 4.8355 0.650146 3.47272C0.650146 2.10995 2.01554 0.800171 3.2597 0.800171C4.50387 0.800171 19.6103 0.800171 21.575 0.800171Z" fill="url(#paint0_linear_3280_31775)"/>
+<mask id="mask0_3280_31775" style="mask-type:luminance" maskUnits="userSpaceOnUse" x="0" y="0" width="25" height="25">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M21.575 0.800171C23.7523 0.800171 24.6068 2.57864 24.6068 3.81882C24.6068 5.05901 24.6068 19.5818 24.6068 21.4422C24.6068 23.1931 23.3783 24.7568 21.575 24.7568C19.7716 24.7568 5.29945 24.7568 3.45944 24.7568C2.03676 24.7568 0.650146 23.3149 0.650146 21.9588C0.650146 20.6027 0.650146 4.8355 0.650146 3.47272C0.650146 2.10995 2.01554 0.800171 3.2597 0.800171C4.50387 0.800171 19.6103 0.800171 21.575 0.800171Z" fill="white"/>
+</mask>
+<g mask="url(#mask0_3280_31775)">
+<rect x="0.650146" y="0.800171" width="24" height="24" fill="#65C9C9"/>
+</g>
+<path fill-rule="evenodd" clip-rule="evenodd" d="M19.9601 6.11574H5.24646C4.99355 6.11574 4.90056 5.78319 5.11678 5.652L9.90454 2.74716C10.0712 2.64608 10.2842 2.76603 10.2842 2.9609V4.56052C10.2842 4.69859 10.3962 4.81052 10.5342 4.81052H19.9601C20.0982 4.81052 20.2101 4.92245 20.2101 5.06052V5.86574C20.2101 6.00381 20.0982 6.11574 19.9601 6.11574ZM1.40015 12.8C1.40015 9.90048 3.75065 7.54997 6.65015 7.54997H18.6501C21.5496 7.54997 23.9001 9.90048 23.9001 12.8C23.9001 15.6995 21.5496 18.05 18.6501 18.05H6.65015C3.75065 18.05 1.40015 15.6995 1.40015 12.8ZM6.65015 9.04997C4.57908 9.04997 2.90015 10.7289 2.90015 12.8C2.90015 14.871 4.57908 16.55 6.65015 16.55H18.6501C20.7212 16.55 22.4001 14.871 22.4001 12.8C22.4001 10.7289 20.7212 9.04997 18.6501 9.04997H6.65015ZM9.96655 12.8C9.96655 14.4568 8.62341 15.8 6.96655 15.8C5.3097 15.8 3.96655 14.4568 3.96655 12.8C3.96655 11.1431 5.3097 9.79998 6.96655 9.79998C8.62341 9.79998 9.96655 11.1431 9.96655 12.8ZM18.5535 15.8C20.2103 15.8 21.5535 14.4568 21.5535 12.8C21.5535 11.1431 20.2103 9.79998 18.5535 9.79998C16.8966 9.79998 15.5535 11.1431 15.5535 12.8C15.5535 14.4568 16.8966 15.8 18.5535 15.8ZM20.3824 19.4831H5.66878C5.53071 19.4831 5.41878 19.5951 5.41878 19.7331V20.5384C5.41878 20.6764 5.53071 20.7884 5.66878 20.7884H15.0947C15.2327 20.7884 15.3447 20.9003 15.3447 21.0383V22.638C15.3447 22.8328 15.5577 22.9528 15.7244 22.8517L20.5121 19.9469C20.7283 19.8157 20.6353 19.4831 20.3824 19.4831Z" fill="white"/>
+<defs>
+<linearGradient id="paint0_linear_3280_31775" x1="0.650146" y1="0.800171" x2="0.650146" y2="24.7568" gradientUnits="userSpaceOnUse">
+<stop stop-color="#ADADAD" stop-opacity="0.01"/>
+<stop offset="1" stop-color="#9D9D9D"/>
+</linearGradient>
+</defs>
+</svg>

+ 16 - 0
Gems/WarehouseAutomation/Assets/Editor/Icons/Components/Viewport/ProximitySensor.svg

@@ -0,0 +1,16 @@
+<svg width="25" height="25" viewBox="0 0 25 25" fill="none" xmlns="http://www.w3.org/2000/svg">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M21.1604 0.404663C23.3378 0.404663 24.1923 2.18313 24.1923 3.42331C24.1923 4.6635 24.1923 19.1863 24.1923 21.0467C24.1923 22.7976 22.9637 24.3613 21.1604 24.3613C19.3571 24.3613 4.88489 24.3613 3.04489 24.3613C1.62221 24.3613 0.235596 22.9194 0.235596 21.5633C0.235596 20.2072 0.235596 4.43999 0.235596 3.07722C0.235596 1.71444 1.60099 0.404663 2.84515 0.404663C4.08931 0.404663 19.1957 0.404663 21.1604 0.404663Z" fill="url(#paint0_linear_3280_31796)"/>
+<mask id="mask0_3280_31796" style="mask-type:luminance" maskUnits="userSpaceOnUse" x="0" y="0" width="25" height="25">
+<path fill-rule="evenodd" clip-rule="evenodd" d="M21.1604 0.404663C23.3378 0.404663 24.1923 2.18313 24.1923 3.42331C24.1923 4.6635 24.1923 19.1863 24.1923 21.0467C24.1923 22.7976 22.9637 24.3613 21.1604 24.3613C19.3571 24.3613 4.88489 24.3613 3.04489 24.3613C1.62221 24.3613 0.235596 22.9194 0.235596 21.5633C0.235596 20.2072 0.235596 4.43999 0.235596 3.07722C0.235596 1.71444 1.60099 0.404663 2.84515 0.404663C4.08931 0.404663 19.1957 0.404663 21.1604 0.404663Z" fill="white"/>
+</mask>
+<g mask="url(#mask0_3280_31796)">
+<rect x="0.235596" y="0.404663" width="24" height="24" fill="#65C9C9"/>
+</g>
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+</linearGradient>
+</defs>
+</svg>

+ 2 - 0
Gems/WarehouseAutomation/Code/Source/ConveyorBelt/ConveyorBeltComponent.cpp

@@ -37,6 +37,8 @@ namespace WarehouseAutomation
                     ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
                     ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
                     ->Attribute(AZ::Edit::Attributes::Category, "WarehouseAutomation")
                     ->Attribute(AZ::Edit::Attributes::Category, "WarehouseAutomation")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ConveyorBeltComponent.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ConveyorBeltComponent.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default,
                         AZ::Edit::UIHandlers::Default,
                         &ConveyorBeltComponent::m_configuration,
                         &ConveyorBeltComponent::m_configuration,

+ 2 - 0
Gems/WarehouseAutomation/Code/Source/ProximitySensor/ProximitySensor.cpp

@@ -43,6 +43,8 @@ namespace WarehouseAutomation
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
                     ->Attribute(AZ::Edit::Attributes::Category, "WarehouseAutomation")
                     ->Attribute(AZ::Edit::Attributes::Category, "WarehouseAutomation")
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
                     ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
+                    ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/ProximitySensor.svg")
+                    ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/ProximitySensor.svg")
                     ->DataElement(
                     ->DataElement(
                         AZ::Edit::UIHandlers::Default, &ProximitySensor::m_visualize, "Visualize", "Whether the detection beam is shown")
                         AZ::Edit::UIHandlers::Default, &ProximitySensor::m_visualize, "Visualize", "Whether the detection beam is shown")
                     ->DataElement(AZ::Edit::UIHandlers::Default, &ProximitySensor::m_frequency, "Frequency", "Detection frequency")
                     ->DataElement(AZ::Edit::UIHandlers::Default, &ProximitySensor::m_frequency, "Frequency", "Detection frequency")

Některé soubory nejsou zobrazeny, neboť je v těchto rozdílových datech změněno mnoho souborů