Signed-off-by: Michał Pełka <[email protected]>
@@ -45,7 +45,7 @@ namespace SimulationInterfaces
{
// get transform
AZ::Vector3 linearVelWorld = rigidBody->GetTransform().TransformVector(state.m_twist_linear);
- rigidBody->SetAngularVelocity(linearVelWorld);
+ rigidBody->SetLinearVelocity(linearVelWorld);
}