/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "ROS2CameraSystemComponent.h" #include namespace ROS2 { void ROS2SystemCameraComponent::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serialize = azrtti_cast(context)) { serialize->Class()->Version(0); if (AZ::EditContext* ec = serialize->GetEditContext()) { ec->Class("ROS 2 System Camera Component", "This system component is responsible for setting a pass template for simulation of camera sensors.") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System")) ->Attribute(AZ::Edit::Attributes::Category, "ROS2") ->Attribute(AZ::Edit::Attributes::AutoExpand, true); } } } void ROS2SystemCameraComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC_CE("ROS2CameraSystemService")); } void ROS2SystemCameraComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { incompatible.push_back(AZ_CRC_CE("ROS2CameraSystemService")); } void ROS2SystemCameraComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required) { required.push_back(AZ_CRC_CE("ROS2Service")); required.push_back(AZ_CRC_CE("RPISystem")); } void ROS2SystemCameraComponent::InitPassTemplateMappingsHandler() { auto* passSystem = AZ::RPI::PassSystemInterface::Get(); AZ_Assert(passSystem, "Cannot get the pass system."); m_loadTemplatesHandler = AZ::RPI::PassSystemInterface::OnReadyLoadTemplatesEvent::Handler( [this]() { this->LoadPassTemplateMappings(); }); passSystem->ConnectEvent(m_loadTemplatesHandler); } void ROS2SystemCameraComponent::Activate() { AZ::ApplicationTypeQuery appType; AZ::ComponentApplicationBus::Broadcast(&AZ::ComponentApplicationBus::Events::QueryApplicationType, appType); if (appType.IsGame() || appType.IsEditor()) { InitPassTemplateMappingsHandler(); } } void ROS2SystemCameraComponent::Deactivate() { m_loadTemplatesHandler.Disconnect(); } void ROS2SystemCameraComponent::LoadPassTemplateMappings() { AZ_Printf("ROS2SystemCameraComponent", "LoadPassTemplateMappings\n"); auto* passSystem = AZ::RPI::PassSystemInterface::Get(); AZ_Assert(passSystem, "PassSystemInterface is null"); const char* passTemplatesFile = "Passes/ROSPassTemplates.azasset"; [[maybe_unused]] const bool isOk = passSystem->LoadPassTemplateMappings(passTemplatesFile); AZ_Assert(isOk, "LoadPassTemplateMappings return false "); } } // namespace ROS2