/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace ROS2SimulationInterfaces { /// System component for ROS2SimulationInterfaces editor class ROS2SimulationInterfacesEditorSystemComponent : public ROS2SimulationInterfacesSystemComponent , protected AzToolsFramework::EditorEvents::Bus::Handler { using BaseSystemComponent = ROS2SimulationInterfacesSystemComponent; public: AZ_COMPONENT_DECL(ROS2SimulationInterfacesEditorSystemComponent); static void Reflect(AZ::ReflectContext* context); ROS2SimulationInterfacesEditorSystemComponent(); ~ROS2SimulationInterfacesEditorSystemComponent(); private: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); // AZ::Component void Activate() override; void Deactivate() override; bool m_systemComponentActivated = false; ROS2::ROS2Requests::NodeChangedEvent::Handler m_nodeHandler; }; } // namespace ROS2SimulationInterfaces