/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace Audio { namespace Platform { void InitializeMemory() { } void SetupAkSoundEngine(AkPlatformInitSettings& platformInitSettings) { JNIEnv* jniEnv = AZ::Android::AndroidEnv::Get()->GetJniEnv(); jobject javaActivity = AZ::Android::AndroidEnv::Get()->GetActivityRef(); JavaVM* javaVM = nullptr; if (jniEnv) { jniEnv->GetJavaVM(&javaVM); } platformInitSettings.pJavaVM = javaVM; platformInitSettings.jActivity = javaActivity; } } }