/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace SimulationInterfacesROS2 { /// System component for SimulationInterfacesROS2 editor class SimulationInterfacesROS2EditorSystemComponent : public SimulationInterfacesROS2SystemComponent , protected AzToolsFramework::EditorEvents::Bus::Handler { using BaseSystemComponent = SimulationInterfacesROS2SystemComponent; public: AZ_COMPONENT_DECL(SimulationInterfacesROS2EditorSystemComponent); static void Reflect(AZ::ReflectContext* context); SimulationInterfacesROS2EditorSystemComponent(); ~SimulationInterfacesROS2EditorSystemComponent(); private: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); // AZ::Component void Activate() override; void Deactivate() override; bool m_systemComponentActivated = false; ROS2::ROS2Requests::NodeChangedEvent::Handler m_nodeHandler; }; } // namespace SimulationInterfacesROS2