/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include "MachineLearningEditorSystemComponent.h" namespace MachineLearning { class MachineLearningEditorModule : public MachineLearningModuleInterface { public: AZ_RTTI(MachineLearningEditorModule, MachineLearningEditorModuleTypeId, MachineLearningModuleInterface); AZ_CLASS_ALLOCATOR(MachineLearningEditorModule, AZ::SystemAllocator); MachineLearningEditorModule() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. // Add ALL components descriptors associated with this gem to m_descriptors. // This will associate the AzTypeInfo information for the components with the the SerializeContext, BehaviorContext and EditContext. // This happens through the [MyComponent]::Reflect() function. m_descriptors.insert(m_descriptors.end(), { MachineLearningEditorSystemComponent::CreateDescriptor(), MultilayerPerceptronEditorComponent::CreateDescriptor() }); } /** * Add required SystemComponents to the SystemEntity. * Non-SystemComponents should not be added here */ AZ::ComponentTypeList GetRequiredSystemComponents() const override { return AZ::ComponentTypeList { azrtti_typeid(), }; } }; }// namespace MachineLearning AZ_DECLARE_MODULE_CLASS(Gem_MachineLearning, MachineLearning::MachineLearningEditorModule)