/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include namespace MachineLearning { float ComputeCost::In(MachineLearning::INeuralNetworkPtr Model, AZ::VectorN Activations, AZ::VectorN ExpectedOutput) { return Model->ComputeCost(Activations, ExpectedOutput, CostFunctions::Quadratic); } }