/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "SetEntityStateServiceHandler.h" #include #include namespace ROS2SimulationInterfaces { AZStd::unordered_set SetEntityStateServiceHandler::GetProvidedFeatures() { return AZStd::unordered_set{ SimulationFeatures::ENTITY_STATE_SETTING }; } AZStd::optional SetEntityStateServiceHandler::HandleServiceRequest( const std::shared_ptr header, const Request& request) { AZ::Outcome outcome; AZStd::string entityName = request.entity.c_str(); SimulationInterfaces::EntityState entityState; entityState.m_pose = ROS2::ROS2Conversions::FromROS2Pose(request.state.pose); entityState.m_twistAngular = ROS2::ROS2Conversions::FromROS2Vector3(request.state.twist.angular); entityState.m_twistLinear = ROS2::ROS2Conversions::FromROS2Vector3(request.state.twist.linear); SimulationInterfaces::SimulationEntityManagerRequestBus::BroadcastResult( outcome, &SimulationInterfaces::SimulationEntityManagerRequests::SetEntityState, entityName, entityState); Response response; response.result.result = simulation_interfaces::msg::Result::RESULT_OK; if (!outcome.IsSuccess()) { const auto& failedResult = outcome.GetError(); response.result.result = aznumeric_cast(failedResult.m_errorCode); response.result.error_message = failedResult.m_errorString.c_str(); } return response; } } // namespace ROS2SimulationInterfaces