/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace ROS2Sensors { //! A Component that manages LidarSystems' registration and storage of their metadata. class LidarRegistrarSystemComponent : public AZ::Component , protected LidarRegistrarRequestBus::Handler { public: AZ_COMPONENT(LidarRegistrarSystemComponent, ROS2Sensors::LidarRegistrarSystemComponentTypeId); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); LidarRegistrarSystemComponent(); virtual ~LidarRegistrarSystemComponent(); protected: void Init() override; void Activate() override; void Deactivate() override; // LidarRegistrarRequestBus overrides void RegisterLidarSystem(const char* name, const char* description, const LidarSystemFeatures& features) override; AZStd::vector GetRegisteredLidarSystems() const override; const LidarSystemMetaData* GetLidarSystemMetaData(const AZStd::string& name) const override; private: LidarSystem m_physxLidarSystem; AZStd::unordered_map m_registeredLidarSystems; }; } // namespace ROS2Sensors