/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace SimulationInterfaces { class LevelManager : public AZ::Component , protected LevelManagerRequestBus::Handler , AzFramework::LevelSystemLifecycleNotificationBus::Handler { public: AZ_COMPONENT_DECL(LevelManager); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); LevelManager() = default; ~LevelManager() = default; protected: // AZ::Component interface implementation void Activate() override; void Deactivate() override; private: // LevelManagerRequestBus interface implementation AZ::Outcome GetAvailableWorlds(const GetWorldsRequest& request) override; AZ::Outcome GetCurrentWorld() override; AZ::Outcome LoadWorld(const LoadWorldRequest& request) override; AZ::Outcome UnloadWorld() override; void ReloadLevel() override; // LevelSystemLifecycleNotificationBus implementation void OnLoadingStart(const char* levelName) override; void OnLoadingComplete(const char* levelName) override; void OnUnloadComplete(const char* levelName) override; // indicates whether action related to levels was triggered by simulation interfaces or not // if it was triggered by imgui etc, it should trigger fallback AZStd::atomic m_actionRequestedFromSimInterfaces = false; AZ::Outcome, FailedResult> GetAllAvailableLevels(); bool m_isAppEditor = false; }; } // namespace SimulationInterfaces