# Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # set(FILES Source/SimulationInterfacesModuleInterface.cpp Source/SimulationInterfacesModuleInterface.h Source/Clients/SimulationManager.cpp Source/Clients/SimulationManager.h Source/Clients/SimulationEntitiesManager.cpp Source/Clients/SimulationEntitiesManager.h Source/Clients/CommonUtilities.cpp Source/Clients/CommonUtilities.h Source/Clients/NamedPosesManager.cpp Source/Clients/NamedPosesManager.h Source/Clients/SimulationFeaturesAggregator.cpp Source/Clients/SimulationFeaturesAggregator.h Source/Clients/LevelManager.cpp Source/Clients/LevelManager.h Source/Clients/ROS2SimulationInterfacesSystemComponent.cpp Source/Clients/ROS2SimulationInterfacesSystemComponent.h Source/Interfaces/ISimulationFeaturesBase.h Source/Actions/SimulateStepsActionServerHandler.cpp Source/Actions/SimulateStepsActionServerHandler.h Source/Services/GetEntitiesServiceHandler.cpp Source/Services/GetEntitiesServiceHandler.h Source/Services/DeleteEntityServiceHandler.cpp Source/Services/DeleteEntityServiceHandler.h Source/Services/GetNamedPoseBoundsServiceHandler.cpp Source/Services/GetNamedPoseBoundsServiceHandler.h Source/Services/GetNamedPosesServiceHandler.cpp Source/Services/GetNamedPosesServiceHandler.h Source/Services/GetEntityInfoServiceHandler.cpp Source/Services/GetEntityInfoServiceHandler.h Source/Services/GetEntitiesStatesServiceHandler.cpp Source/Services/GetEntitiesStatesServiceHandler.h Source/Services/GetEntityStateServiceHandler.cpp Source/Services/GetEntityStateServiceHandler.h Source/Services/SetEntityStateServiceHandler.cpp Source/Services/SetEntityStateServiceHandler.h Source/Services/SetEntityInfoServiceHandler.cpp Source/Services/SetEntityInfoServiceHandler.h Source/Services/GetEntityBoundsServiceHandler.cpp Source/Services/GetEntityBoundsServiceHandler.h Source/Services/GetSpawnablesServiceHandler.cpp Source/Services/GetSpawnablesServiceHandler.h Source/Services/SpawnEntityServiceHandler.cpp Source/Services/SpawnEntityServiceHandler.h Source/Services/ResetSimulationServiceHandler.cpp Source/Services/ResetSimulationServiceHandler.h Source/Services/GetSimulatorFeaturesServiceHandler.cpp Source/Services/GetSimulatorFeaturesServiceHandler.h Source/Services/SetSimulationStateServiceHandler.cpp Source/Services/SetSimulationStateServiceHandler.h Source/Services/GetSimulationStateServiceHandler.cpp Source/Services/GetSimulationStateServiceHandler.h Source/Services/StepSimulationServiceHandler.cpp Source/Services/StepSimulationServiceHandler.h Source/Services/GetAvailableWorldsServiceHandler.cpp Source/Services/GetAvailableWorldsServiceHandler.h Source/Services/GetCurrentWorldServiceHandler.cpp Source/Services/GetCurrentWorldServiceHandler.h Source/Services/LoadWorldServiceHandler.cpp Source/Services/LoadWorldServiceHandler.h Source/Services/UnloadWorldServiceHandler.cpp Source/Services/UnloadWorldServiceHandler.h Source/Components/NamedPoseComponent.cpp Source/Components/NamedPoseComponent.h )