/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include "Spawner/ROS2SpawnerComponent.h" #include "Spawner/ROS2SpawnerComponentController.h" #include #include #include namespace ROS2 { using ROS2SpawnerEditorComponentBase = AzToolsFramework::Components:: EditorComponentAdapter; class ROS2SpawnerEditorComponent : public ROS2SpawnerEditorComponentBase , public SpawnerRequestsBus::Handler { public: AZ_EDITOR_COMPONENT( ROS2SpawnerEditorComponent, "{5950AC6B-75F3-4E0F-BA5C-17C877013710}", AzToolsFramework::Components::EditorComponentBase); ROS2SpawnerEditorComponent() = default; explicit ROS2SpawnerEditorComponent(const ROS2SpawnerComponentConfig& configuration); ~ROS2SpawnerEditorComponent() = default; static void Reflect(AZ::ReflectContext* context); ////////////////////////////////////////////////////////////////////////// // ROS2SpawnerEditorComponentBase interface overrides. void Activate() override; void Deactivate() override; bool ShouldActivateController() const override; ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // SpawnerRequestsBus::Handler overrides. const AZ::Transform& GetDefaultSpawnPose() const override; AZStd::unordered_map GetAllSpawnPointInfos() const override; ////////////////////////////////////////////////////////////////////////// AZStd::unordered_map GetSpawnPoints() const; }; } // namespace ROS2