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- {
- "O3DE":
- {
- "SceneAPI":
- {
- "AssetImporter":
- {
- // This list controls the set of file types that will get processed
- // by the Scene asset builder.
- // All supported file types need to be listed here because setreg
- // merges will completely replace the contents of the array.
- "SupportedFileTypeExtensions":
- [
- ".dae",
- ".fbx",
- ".stl",
- ".gltf",
- ".glb",
- ".obj"
- ]
- }
- }
- },
- "Amazon": {
- "AssetProcessor": {
- "Settings": {
- // Only the newly-exposed Scene types need to be listed here, as
- // these will get appended to any MetaDataTypes that have been
- // previously listed.
- // This setting ensures that changes to an .assetinfo file will cause
- // the source asset to automatically rebuild itself.
- "MetaDataTypes": {
- "dae.assetinfo": "dae",
- "obj.assetinfo": "obj"
- }
- }
- }
- }
- }
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