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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include "Spawner/ROS2SpawnPointComponent.h"
- #include "Spawner/ROS2SpawnPointComponentController.h"
- #include "Spawner/ROS2SpawnerEditorComponent.h"
- #include <AzToolsFramework/ToolsComponents/EditorComponentAdapter.h>
- #include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
- namespace ROS2
- {
- using ROS2SpawnPointEditorComponentBase = AzToolsFramework::Components::
- EditorComponentAdapter<ROS2SpawnPointComponentController, ROS2SpawnPointComponent, ROS2SpawnPointComponentConfig>;
- class ROS2SpawnPointEditorComponent : public ROS2SpawnPointEditorComponentBase
- {
- public:
- AZ_EDITOR_COMPONENT(
- ROS2SpawnPointEditorComponent, "{2AE1CAAE-B300-49FD-8F6D-F7AAABED1EC3}", AzToolsFramework::Components::EditorComponentBase);
- ROS2SpawnPointEditorComponent() = default;
- ROS2SpawnPointEditorComponent(const ROS2SpawnPointComponentConfig& config);
- ~ROS2SpawnPointEditorComponent() = default;
- static void Reflect(AZ::ReflectContext* context);
- //////////////////////////////////////////////////////////////////////////
- // ROS2SpawnPointEditorComponentBase overrides
- void Activate() override;
- void Deactivate() override;
- //////////////////////////////////////////////////////////////////////////
- AZStd::pair<AZStd::string, SpawnPointInfo> GetInfo() const;
- };
- } // namespace ROS2
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