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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <AudioSystemImpl_wwise.h>
- #include <AK/SoundEngine/Common/AkSoundEngine.h>
- namespace Audio
- {
- namespace Platform
- {
- void InitializeMemory()
- {
- }
- void SetupAkSoundEngine(AkPlatformInitSettings& platformInitSettings)
- {
- platformInitSettings.threadBankManager.dwAffinityMask = 0;
- platformInitSettings.threadLEngine.dwAffinityMask = 0;
- platformInitSettings.threadMonitor.dwAffinityMask = 0;
- }
- }
- }
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